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unit12
Posts: 66
Joined: April 11th, 2007, 11:49 pm

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Post by unit12 »

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Last edited by unit12 on May 10th, 2007, 11:46 am, edited 3 times in total.

Drake Blademaster
Posts: 202
Joined: March 26th, 2007, 5:38 am
Location: Wesmere

Re: A "beholder" type unit line?

Post by Drake Blademaster »

unit12 wrote:holy
*cough*arcane*cough* :P

Well, it's an intriguing idea. . .:hmm:

But,

A) what faction is this to be in?

B) is this a new faction?

C) can it work?
Last edited by Drake Blademaster on May 3rd, 2007, 4:23 am, edited 1 time in total.

Ultimatum479
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Post by Ultimatum479 »

*sigh*

One of you is finally going to push this too far and bring the wrath of the capitalist copyright system down upon our heads, I know it.
Chosen to be: Avatar of the God of Vengeance

Duty-bound to be: Last chance for the oppressed non-humans of the world

Accidentally became: Co-founder of the Council of Linac Mux

Self-nominated (pending election): Forum SUPERMOD!

unit12
Posts: 66
Joined: April 11th, 2007, 11:49 pm

Post by unit12 »

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Last edited by unit12 on May 3rd, 2007, 8:22 pm, edited 1 time in total.

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Viliam
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Post by Viliam »

unit12 wrote:are you serious here? nothings being sold.
I fear you maybe being alittle paranoid.
Sold - not by us.
Distributed - yes. To tens of thousands of players via free download at SourceForge.

Anyway, in this moment Wesnoth is 100% legal, and can be used / distributed / sold without problems. And we want to keep it like this.

Paranoia is the essence of free software. ;-) If we weren't paranoid, we would just call it "open source". And by the way, just few weeks ago the Wesnoth trailer was removed from YouTube, because Viacom (falsely) claimed it violated their intellectual rights. See, you do not even have to break any laws to have problems. Now imagine if some corporation's rights were really violated, and the corporation would choose to send a few lawyers at us just for the sake of fun. We live in a world where such things happen.

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