The Era of Myths 5.19.0

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The Era of Myths 5.19

Postby Shiki » January 21st, 2017, 9:56 pm

Era of Myths 5.19 is now available!
for 1.12 and 1.13

The Era of Myths has now an GitHub Repository!
Feel free to lurk around https://github.com/sevu/EoM

  • Portraits for the Elementals
  • Semi-Portraits for the Celestials by tommy2teeth
  • Balancing for the Devlings by IPS ( https://r.wesnoth.org/p601712 )
  • Unified regeneration ability for the Elementals
  • Shifting animations for the Therians
  • Windsongs are mostly identical with the ones found in WoL,
    but have a few more advancements

Code: Select all
VERSION 5.19.0
--general changes
*rewrote the lightning base animation, so the pot-generation script doesn't break there anymore
*races use prefixes

-Celestials
*many new semi-portraits for the celestials, all done by tommy2teeth
*Messenger/Claimant use flying image on unwalkable terrain
*an own names list (from A Song of Fire)
*an own unit-group-icon

-Wargs
*Wolf Cub cost 12 -> 11
*Fenrir -> new sprite
*shadow-fixes

-Therians
*Higher Level Falcons -1 MP
*generic shifting animation for many cats and falcons

-Vampires
*Vampires are undrainable in 1.12 too (except Blood Hulks)
*changed plague description to match vampire theme instead of zombie theme
*female fledgeling uses the old image again

-Windsong
*Pathfinder (lvl2) backstab melee 5-3 -> 6-3 (like the mainline Rouge)
*Skyrunner (lvl2, other path) melee 6-3 -> 7-3
*Farstrider (lvl3) backstab melee 5-4 -> 6-4 (mainline Assassin has 8-3)
*Harbringer's/Herectic's sunburst attack looks now the same for all directions

-Elementals
*Portraits for various Elementals, most of them from Rise of the Elementals campaign
*adjusted tornado animation
*water elementals use a different melee icon
*Ice Crab & Ice Shell +1 ranged damage per hit

-Devlings - Balance changes by IPS ( https://r.wesnoth.org/p601712 )
*Overgrowns: HP 37 -> 38, resistances: clold & arcane  -20% -> -10%
*Warrior: resistances: clold & arcane  -20% -> -10%, impact 0% -> 20%
*Hero: HP 62 -> 68, XP 180 -> 120, resistances: clold & arcane -20% -> -10%
*Grand Hero: HP 80 -> 84, resistances: clold & arcane -20% -> -10%, impact 0% -> 30%
*Soldier: resistances: clold & arcane -20% -> -10%, blade 0% -> 10 %
*Chief: HP 55 -> 62, XP 180 -> 120, resistances: clold & arcane -20% -> -10%, blade 0% -> 10 %
*Grand Chief: melee 12-4 -> 13-4, ranged 9-2 -> 10-2, resistances: clold & arcane -20% -> -10%, blade 0% -> 20 %, impact 10% -> 20%
*Nailers: HP 25 -> 28
*Spikers: XP 85 -> 53, cost 28 -> 24, resistances: impact -10% -> 0%
*Staplers: HP 50 -> 60, resistances: -10% -> 0%
*Flappers: HP 24 -> 30
*Flyers: XP 78 -> 70, resistances: blade & impact -10% -> 0%
*Attackers: HP 45 -> 53, resistances: blade & impact -10% -> 0%, cold  -20% -> -10%, fire 30% -> 40%
*Lurker: HP 23 -> 25, cost 18 -> 17
*Cursers: ranged 7-2 -> 8-2, secondary 5-2 -> 6-2
*Blasphemists: ranged 7-3 -> 9-3, secondary 5-3 -> 6-3, melee 2-4 -> 3-4
*Offenders: XP 130 -> 100, ranged 8-4 -> 10-4, secondary 6-4 -> 7-4, melee 2-5 -> 3-5, resistances: blade & impact, cold -10% -> 0%, arcane -20% -> -10%
*Abusers: ranged 11-4 -> 13-4, secondary 9-4 -> 10-4, melee 3-5 -> 4-5, resistances: blade & impact 0%, arcane -20% -> 0%, cold -10% -> 20%

For Count Kromire and War of the Dragon will be a new version available shortly.
Maintainer of Era of Myths.
Shiki
 
Posts: 132
Joined: July 13th, 2015, 9:53 pm
Location: Germany

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