The Era of Myths 5.19.0
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Re: The Era of Myths: 2 years old, handing over for a while.
I think with this little fix (replace your units folders with the ones here) everything should have proper AMLAs (excepting the blood hulk, I didn't mess with his custom AMLA, as I'm not sure if Velensk would want fullheal there or not) and the Sire and Metheusalem should have pierce, not blade, fangs, like the other vampires.
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- EOM-AMLA.zip
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If enough people bang their heads against a brick wall, The brick wall will fall down
Re: The Era of Myths: 2 years old, handing over for a while.
I'm assuming that is for me? I think I missed something, what was wrong with all the AMLAs?
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
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- Location: In game I am: Orcy
Re: The Era of Myths: 2 years old, handing over for a while.
@Velensk: Ok, thanks. Just trying to figure things out. If I'm bothering you at any point just let me know and I'll stop. Thanks for the advice and thanks for the era. You've really added to the Wesnoth experience.
Re: The Era of Myths: 2 years old, handing over for a while.
All the AMLA's were AMLA TOUGH 3 and didn't fullheal like in mainline, with the exception of the windsong units. I gave them AMLA DEFAULT. Looking over this, the new level 3 you gave the gatekeeper line for the windsong might have AMLA TOUGH 3 as well, I would look into this. Also, the fire sprite or whatever the level 3 flying brazier creation is didn't have any AMLA at all, so I fixed that.
If enough people bang their heads against a brick wall, The brick wall will fall down
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- Posts: 21
- Joined: March 19th, 2008, 12:40 am
- Location: In game I am: Orcy
Re: The Era of Myths: 2 years old, handing over for a while.
Is there a downgrade of AoM I can dl so I can watch the replay from before?
Re: The Era of Myths: 2 years old, handing over for a while.
What about giving the Warg a "Werebear" unit, or the likes of it, with a "claw" blade attack and a "bear hug" impact attack, having 40-50% max defence, to rid them of the default Wose unit?
Re: The Era of Myths: 2 years old, handing over for a while.
Wargs are already getting a new unit to replace the wose, and yes iit would possibly be a bear. But a non-shapeshifting bear.Valenwood wrote:What about giving the Warg a "Werebear" unit, or the likes of it, with a "claw" blade attack and a "bear hug" impact attack, having 40-50% max defence, to rid them of the default Wose unit?
Re: The Era of Myths: 2 years old, handing over for a while.
You forgot some units. The Day Hunter still does not get full HP. Maybe others too, but that's the one we found out the hard way just nowWeeksy wrote:I think with this little fix (replace your units folders with the ones here) everything should have proper AMLAs (excepting the blood hulk, I didn't mess with his custom AMLA, as I'm not sure if Velensk would want fullheal there or not) and the Sire and Metheusalem should have pierce, not blade, fangs, like the other vampires.
Re: The Era of Myths: 2 years old, handing over for a while.
Whoops. In my hurry to fix the fang problem, I forgot to fix any vampire AMLA but the Methusalem. This one should be good, but please tell if you find any more.
- Attachments
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- EOM-AMLA.zip
- (162.89 KiB) Downloaded 107 times
If enough people bang their heads against a brick wall, The brick wall will fall down
Re: The Era of Myths: 2 years old, handing over for a while.
Just dropping by to say "Holy [censored] this is still alive".
Really makes me happy to see that the vampires and Warg are still going strong (as well as the other factions in this Era ofcourse, but these two were my babies). Keep up the good work, I'm thouroughly enjoying this.
-back to lurking-
EDIT:
On second thought, I'll try to get back in on this. I'd preferably do some descriptive stuff etc.
Is there a list of units that need stuff written for them?
Really makes me happy to see that the vampires and Warg are still going strong (as well as the other factions in this Era ofcourse, but these two were my babies). Keep up the good work, I'm thouroughly enjoying this.
-back to lurking-
EDIT:
On second thought, I'll try to get back in on this. I'd preferably do some descriptive stuff etc.
Is there a list of units that need stuff written for them?
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
Re: The Era of Myths: 2 years old, handing over for a while.
Alright! That's nice to hear, and I will be looking forward to it Will the Naga have a similar replacement? Like a chaotic Beast-man, Were-something water unit?Neoskel wrote:Wargs are already getting a new unit to replace the wose, and yes iit would possibly be a bear. But a non-shapeshifting bear.Valenwood wrote:What about giving the Warg a "Werebear" unit, or the likes of it, with a "claw" blade attack and a "bear hug" impact attack, having 40-50% max defence, to rid them of the default Wose unit?
Re: The Era of Myths: 2 years old, handing over for a while.
How 'bout instead of the naga some sort of water dryad, a creature that dwells in the murky waters of forest ponds.
Some semi-random stats:
Some semi-random stats:
Code: Select all
Water Dryad
HP: 26
Costs: 14
Moves: 7
Alignment: neutral
Scratch 4-3 melee blade
Entangle (using pondweed) 1-4 melee impact slows
blade 0%
cold -20%
fire 0%
arcane 0%
impact 0%
pierce 0%
Castle 2 40%
Village 1 40%
Deep Water 1 50%
Shallow Water 1 60%
Grassland 2 30%
Forest 1 60%
Hills 3 40%
Mountains 5 40%
Swamp 1 60%
Sand 1 20%
Cave 2 50%
Snow 2 20%
Mushroom Grove 2 40%
Chasm 99 20%
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
Re: The Era of Myths: 2 years old, handing over for a while.
Perhaps a crocodile with a blade bite and impact tail, possibly submerge?
If enough people bang their heads against a brick wall, The brick wall will fall down
Re: The Era of Myths: 2 years old, handing over for a while.
The problem is crodiles come from a much warmer climate than the impression the rest of the warg give. I'm not against a form of spirit, but I think I would like a diffrent name. Also giving the warg a slowing attack seems like a bad idea.
Thinking over it, the will'o'wisp can fight fine on water so having a devoted water unit is not a nessesity, however I don't like the idea of taking out a unit without replacing it.
It may be that the best way to go about it would be to give the warg both the bear and the blackfur, both. And take away the wose and the naga even though the blackfur does not fill the same roll as the naga, because the wisp does that. As anther compensation I could lower the wargs move cost in water to 2, which is somewhat realistic as dogs/wolves tend to be better swimmers than the average armored humans (3), and at least as good as the average unarmored human (2).
For jester
The blackfur was origionaly suggested by me (as a wose replacement). It is a small black warg, it would have about the following stats
chaotic
cost 22
hp 34
mp 5 (small legs, but wolffoot)
nightstalk
5-3 backstab
very expensive, but very high damage/invisable at night, and not easy to kill consitering wolf foot.
Thinking over it, the will'o'wisp can fight fine on water so having a devoted water unit is not a nessesity, however I don't like the idea of taking out a unit without replacing it.
It may be that the best way to go about it would be to give the warg both the bear and the blackfur, both. And take away the wose and the naga even though the blackfur does not fill the same roll as the naga, because the wisp does that. As anther compensation I could lower the wargs move cost in water to 2, which is somewhat realistic as dogs/wolves tend to be better swimmers than the average armored humans (3), and at least as good as the average unarmored human (2).
For jester
The blackfur was origionaly suggested by me (as a wose replacement). It is a small black warg, it would have about the following stats
chaotic
cost 22
hp 34
mp 5 (small legs, but wolffoot)
nightstalk
5-3 backstab
very expensive, but very high damage/invisable at night, and not easy to kill consitering wolf foot.
"There are two kinds of old men in the world. The kind who didn't go to war and who say that they should have lived fast died young and left a handsome corpse and the old men who did go to war and who say that there is no such thing as a handsome corpse."
Re: The Era of Myths: 2 years old, handing over for a while.
Level one or level two? I'll see if I can come up with graphics for it.
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.