The Golden Age

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Don_Lazlo
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Joined: April 20th, 2018, 8:28 am

Re: The Golden Age

Post by Don_Lazlo » April 20th, 2018, 8:30 am

Hey ForestDragon!

I really enjoyed playing with TGA, I think it is one of the most exciting MP era. Are still working on it?

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ForestDragon
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Re: The Golden Age

Post by ForestDragon » April 20th, 2018, 11:45 am

Don_Lazlo wrote:
April 20th, 2018, 8:30 am
Hey ForestDragon!

I really enjoyed playing with TGA, I think it is one of the most exciting MP era. Are still working on it?
Glad that it's of interest to you! I have abandoned the era for a while, but if you have suggestions, feel free to share them. I can probably implement them in my spare time.
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

Don_Lazlo
Posts: 4
Joined: April 20th, 2018, 8:28 am

Re: The Golden Age

Post by Don_Lazlo » April 22nd, 2018, 11:26 am

ForestDragon wrote:
April 20th, 2018, 11:45 am
Glad that it's of interest to you! I have abandoned the era for a while, but if you have suggestions, feel free to share them. I can probably implement them in my spare time.
I'd be happy to play with it in the new 1.14 version, but at the moment it is not available on the 1.14 add-on server. What should be done to make it available? I would gladly help, if it is something I can manage without prior experience with add-ons.

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ForestDragon
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Re: The Golden Age

Post by ForestDragon » April 22nd, 2018, 11:31 am

Don_Lazlo wrote:
April 22nd, 2018, 11:26 am
I'd be happy to play with it in the new 1.14 version, but at the moment it is not available on the 1.14 add-on server. What should be done to make it available? I would gladly help, if it is something I can manage without prior experience with add-ons.
the issue is that I uploaded the add-on on the old 1.13 add-on server (the one being shut down), and haven't installed the recent versions. I'll probably try to upload it sometime during May.
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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ghype
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Location: Berlin, Germany

Re: The Golden Age

Post by ghype » April 22nd, 2018, 9:44 pm

last time installed TGA i had issues with some unit since your era used the same unit id as existing ones. since ever then i have TGA outside my add-ons folder. that though was some time ago... is it still the case or fid you fixed the unit ids?

cuz i loved to play TGA sprites in wesnoth and they were a lot of help for my art too. it would be a shame if i could play TGA properly. looking forward for 1.14 to get it again.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

Don_Lazlo
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Joined: April 20th, 2018, 8:28 am

Re: The Golden Age

Post by Don_Lazlo » April 23rd, 2018, 1:40 pm

ghype wrote:
April 22nd, 2018, 9:44 pm
last time installed TGA i had issues with some unit since your era used the same unit id as existing ones. since ever then i have TGA outside my add-ons folder. that though was some time ago... is it still the case or fid you fixed the unit ids?

cuz i loved to play TGA sprites in wesnoth and they were a lot of help for my art too. it would be a shame if i could play TGA properly. looking forward for 1.14 to get it again.
I had some problems too, I think there was a non-existent unit, Drake Alchemist. That can be corrected easily I think, I have tinkered with a few files until it worked :P
But that was an older version indeed.

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ForestDragon
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Re: The Golden Age

Post by ForestDragon » April 23rd, 2018, 2:23 pm

ghype wrote:
April 22nd, 2018, 9:44 pm
last time installed TGA i had issues with some unit since your era used the same unit id as existing ones. since ever then i have TGA outside my add-ons folder. that though was some time ago... is it still the case or fid you fixed the unit ids?
Could you give me a general list of such units? (I honestly forgot a lot about the era after abandoing it for a while)
ghype wrote:
April 22nd, 2018, 9:44 pm
cuz i loved to play TGA sprites in wesnoth and they were a lot of help for my art too. it would be a shame if i could play TGA properly. looking forward for 1.14 to get it again.
I'll probably upload it somewhere around the 1.14 release
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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ghype
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Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: The Golden Age

Post by ghype » April 23rd, 2018, 3:02 pm

i had an important orocia game when my ancient lich created oos since its id was overwritten. after that i stopped using TGA.
before i have not encountered other bugs.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

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ForestDragon
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Re: The Golden Age

Post by ForestDragon » April 23rd, 2018, 4:45 pm

ghype wrote:
April 23rd, 2018, 3:02 pm
i had an important orocia game when my ancient lich created oos since its id was overwritten. after that i stopped using TGA.
before i have not encountered other bugs.
the issue is caused by the fact that TGA adds a TGA-exclusive ancient lich duplicate to add a lich-to-ancient-lich advancement. the oos is caused by the fact that this duplicate is TGA-exclusive.
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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ghype
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Location: Berlin, Germany

Re: The Golden Age

Post by ghype » April 23rd, 2018, 4:52 pm

but why duplicate? wouldn it be safer to create a unique ID for that duplicat?

was it fix / will be fixed tho?
with TGA would mean i could never properly use ancient liches again?
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

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ForestDragon
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Re: The Golden Age

Post by ForestDragon » April 23rd, 2018, 5:19 pm

ghype wrote:
April 23rd, 2018, 4:52 pm
but why duplicate? wouldn it be safer to create a unique ID for that duplicat?
it does technically have a unique id. by ""duplicate" I mean it's identical in all ways except the ID. I should've clarified that.
ghype wrote:
April 23rd, 2018, 4:52 pm
was it fix / will be fixed tho?
with TGA would mean i could never properly use ancient liches again?
I'll try to fix it, but first, quick question: were the ancient liches in your case leveled from dark adept line units recruited with the TGA era (it's important since those are duplicates too)
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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ghype
Posts: 306
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: The Golden Age

Post by ghype » April 23rd, 2018, 6:30 pm

no. the oos originated from RE - Undead (Ageless) which came from RE dark adept.
players mentioned it could be from TGA. after deinstalling TGA the error was gone.
post sprites & stuff every day: ghype's Daily Art
destroying enemy castle here: Orcish Castle - Destroyed - work in progress

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ForestDragon
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Re: The Golden Age

Post by ForestDragon » April 28th, 2018, 5:01 pm

ghype wrote:
April 23rd, 2018, 6:30 pm
no. the oos originated from RE - Undead (Ageless) which came from RE dark adept.
players mentioned it could be from TGA. after deinstalling TGA the error was gone.
Unfortunately, I have no idea what could've been the exact cause of the issue, and I'm rather lazy, so there's unlikely to be a bugfix in the foreseeable future.
Co-creator of Era of Magic
Creator of Tale of Alan (1.12 abandoned),The Golden Age (1.12/1.13, abandoned),XP Bank (1.14),Alliances Mod(1.14), with a large add-on in development
"Real life is like a hyper-realistic VR game, but with permadeath and boring gameplay"

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