Loyalist Portrait Series

Production of artwork for the game by regular contributors takes place here.

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Skizzaltix
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Re: Loyalist Portrait Series

Post by Skizzaltix »

Actually, Bamboo Fun doesn't, and neither does Graphire :?
Bamboo is like the Fun only less Fun, so it doesn't either.

Great job! I seriously love that hair texture :D
Though, I think it's just my imagination, but for some reason his right upper-arm appears to be extremely long... possibly caused by my misreading the armor sleeve? :hmm:
Noyesdude
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Re: Loyalist Portrait Series

Post by Noyesdude »

Yes it does. I have one and I made sure that it did before I posted... I would not go off of random things that I might'of found on the internet
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thespaceinvader
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Re: Loyalist Portrait Series

Post by thespaceinvader »

Graphire can't either - it does pressure, but not tilt.
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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

I wasn't thinking of the "tilt" control (Never could get the hang of this one myself...Advice welcome :augh: ). What I'm refering to is :

a) Setting the "angle jitter" control on "direction" in CS3. Photoshop detects the direction of your stroke and automatically sets a brush angle perpendicular to the stroke

b) This pen automatically detects the angle of its tip and applies it to your brush :shock: :geek: I swear, some day I'm gonna get one...
Last edited by LordBob on April 28th, 2009, 6:58 pm, edited 2 times in total.
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Skizzaltix
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Re: Loyalist Portrait Series

Post by Skizzaltix »

I have a Bamboo Fun, and it doesn't do tilt. If we're in any doubt, go check Wacom's product overview--pen angle isn't in the list of features :?
The Bamboo Fun (and no doubt the Graphire) almost gives the illusion of having angle detection, because if you hold the pen closer to parallel with the tablet, you can't exert as much pressure on the nib, so your lines are smaller, but there's nothing in there that's detecting pressure around the sides of the nib; just on the tip.

@LordBob: well... the Bamboo Fun doesn't do that, either ;)
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thespaceinvader
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Re: Loyalist Portrait Series

Post by thespaceinvader »

Bob - that's not a function of the pen, it's a function of the tablet. You could use that pen on any tablet, i think, but it would only have tilt sensitivity on an intuos or better.

And yeah, i need to figure something like that out on GIMP - it lacks distinctly in (easy) texturing techniques.
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LordBob
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Re: Loyalist Portrait Series

Post by LordBob »

Finished the horseman's shading
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Flameslash
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Re: Loyalist Portrait Series

Post by Flameslash »

I think the nearer arm looks funny. The light part just flicks to dark.
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thespaceinvader
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Re: Loyalist Portrait Series

Post by thespaceinvader »

Is nice =D

But i think the peak of his helmet ought to cast a shadow onto his face. And perhaps the shadows on his face are a little too dark...
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Thrawn
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Re: Loyalist Portrait Series

Post by Thrawn »

Flameslash wrote:I think the nearer arm looks funny. The light part just flicks to dark.
almost as if the guy was holding something long and straight in that hand.... :annoyed:
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott

this goes for they're/their/there as well
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Mefisto
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Re: Loyalist Portrait Series

Post by Mefisto »

thespaceinvader wrote:Is nice =D

But i think the peak of his helmet ought to cast a shadow onto his face. And perhaps the shadows on his face are a little too dark...
I agree with the notion that the peak of his helmet should in real life cast the shadow onto his face - at least should partially obscure the forehead. If you go for photorealism, the sifde of his nose should also be lighted by the reflection of the inner surface ot helmet's cheek plate. But it would be too much IMO. It's just an illustration, with contour lines and simplified shading. I like the picture in this state, it gives a good impression, which covers the minor imperfections. And the horse is wonderful, especially the texture on his neck.
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Cloud
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Re: Loyalist Portrait Series

Post by Cloud »

Brilliant work on the horse, something bugs me about the rider, particularly the armour. To me it doesn't quite feel connected. I wish I could elaborate more to help, but it's just a gut feeling. I'm no artist and I'm probably wrong so feel free to totally ignore the crit :P (Just throwing it up in the air for someone to take pot-shots at)

That aside, very very nice work :)
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kitty
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Re: Loyalist Portrait Series

Post by kitty »

Woha - nice work! I'll join the chorus of praising the horse's shading! :D

Apart from the already mentioned missing cast shadow on his face, the only nitpick I have is that he is severly cross-eyed.


And for your use of textured brushes - do you use only the ones that already come with photoshop, like the Dry Media / Wet Media / Faux you mentioned? I've started collecting various brushes from various sources or am doing my own ones, since I never got the hang of those.
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JW
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Re: Loyalist Portrait Series

Post by JW »

Here's a few issue that my non-artist eye picks up:

red lines: the shading here follows unbroken contours, yet the armor is layered and is at different levels.

green line: my eye cannot understand why this area is light, especially with the surrounding areas are so dark.

purple line: if the image is backlit and the top of the horses head is as bright as it is all the way around I would expect the light to also at least reach this line.

edit: sorry for the artifacts of having to use paint to edit.
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Kestenvarn
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Re: Loyalist Portrait Series

Post by Kestenvarn »

JW wrote:green line: my eye cannot understand why this area is light, especially with the surrounding areas are so dark.
horse muscle

right?
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