Village Variations
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Village Variations
I made several new human village variations.
And an older one that Jetryl helped with.
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And an older one that Jetryl helped with.
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Last edited by Zebulon on June 18th, 2007, 1:30 pm, edited 1 time in total.
The first one looks good.
The right wall of the second one is a bit empty, maybe add some wooden beams like on the other graphics. Also, the shadow is too big compared to the other villages.
The top of the third village looks strange IMHO, like a c&p-job from a hill/mountain village. But if you removed that part, it would look really good.
The right wall of the second one is a bit empty, maybe add some wooden beams like on the other graphics. Also, the shadow is too big compared to the other villages.
The top of the third village looks strange IMHO, like a c&p-job from a hill/mountain village. But if you removed that part, it would look really good.
Aurë entuluva!
Re: Village Variations
Here's the edited version.
Resurrecting this post to ... resurrect this project - Zebulon sent me some additional work, which I'm polishing up and posting in this thread.
Anyways, here's one image, which I'm committed to svn. I'd ask that someone else more familiar with terrain WML commit the WML changes instead of me.
The intent is that the wattle-and-daub woodframe construction is built as a lean-to attached to a core that is a stone building. What I'll do is strip the right "arm" off the building, and make the stone part bigger; by taking off the arm, a full face of the stone building will be apparent, and it will look more like the core that it is.mog wrote:The top of the third village looks strange IMHO, like a c&p-job from a hill/mountain village. But if you removed that part, it would look really good.
Anyways, here's one image, which I'm committed to svn. I'd ask that someone else more familiar with terrain WML commit the WML changes instead of me.
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- human5.png (11.13 KiB) Viewed 7596 times
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- human-snow5.png (11.79 KiB) Viewed 7593 times
I've also, as per their original author's request, updated the cave village tiles. I've long had the plan of turning them into hovels, which would represent the dens of trolls and other such creatures (saurians, goblins, orcs, you name it). With snow versions, these could even be used above-ground. These, too, have been committed.
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- cave.png (7.43 KiB) Viewed 7658 times
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- cave2.png (7.83 KiB) Viewed 7578 times
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- cave3.png (6.86 KiB) Viewed 7576 times
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So, are these replacing the round-topped cave villages, or the dwarven cave villages, or both?
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