Neorice's first tiles; Dungeon Walls

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Neoriceisgood
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Neorice's first tiles; Dungeon Walls

Post by Neoriceisgood »

help me how 2 mak cavwal gewd
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neorice-cavewallweirdthing.PNG
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Last edited by Neoriceisgood on November 5th, 2006, 6:50 pm, edited 1 time in total.
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Eternal
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Post by Eternal »

Neoriceisgood wrote:help me how 2 mak cavwal gewd
Yay! Now we can make 'em dungeons.

The light should come from a different angle (yellow arrow)
and a bit more bluish theme might fit better.
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neorice_cavewallweirdthing.png
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Neoriceisgood
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Post by Neoriceisgood »

To phrase my help for aid better;

is there any template for making cavewalls like there is for castles? Because without a template I don't think I have a clue to what I'm doing.
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Eleazar
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Post by Eleazar »

Neoriceisgood wrote:To phrase my help for aid better;

is there any template for making cavewalls like there is for castles? Because without a template I don't think I have a clue to what I'm doing.
You see what happens when you L33t-sp33k? ;)
The same templates apply. First i made a cave walls for an area with a 1 hex floor. Then you chop it up and distribute on the exploded template, and fill in the blank spots.

Please match the interior cut-away portion of the cave wall. I think it would be best if that stayed consistant.
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cave-exploded-concave.jpg
cave-exploded-concave.jpg (81.37 KiB) Viewed 9231 times
cave-convex.jpg
cave-convex.jpg (39.27 KiB) Viewed 9219 times
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
Neoriceisgood
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Post by Neoriceisgood »

Awesome, Neorice's quest for dungeon walls begins here!
Please match the interior cut-away portion of the cave wall. I think it would be best if that stayed consistant.
By this, are you asking for me to make it equally heigh-long etc?

If so, I was planning to do that; no worries.


*edit*

works something like this?
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mineshaft.png
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Eleazar
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Post by Eleazar »

Neoriceisgood wrote:
eleazar wrote:Please match the interior cut-away portion of the cave wall. I think it would be best if that stayed consistant.
By this, are you asking for me to make it equally heigh-long etc?

If so, I was planning to do that; no worries.
Well, that's important too, but i was referring to the area marked with an X. In the terrain folder it's mostly created by "cavewall.png", but it's also neccesary to paint in some of it on the wall segments.

EDIT: Are you still using some crummy program that doesn't support transparency or layers?
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cave.jpg
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Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
Neoriceisgood
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Post by Neoriceisgood »

No, but just copy and pasting your cavewall ontop of the convex thing was a lot easier than to set it up myself. :o
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Eleazar
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Post by Eleazar »

Neoriceisgood wrote:No, but just copy and pasting your cavewall ontop of the convex thing was a lot easier than to set it up myself. :o
Yeah, i understand that, but removing the rainbow colored slices from under the semi-transparent cave wall pieces will be sort of a pain.
I can send you a PSD with the different pieces on layers if you have photoshop, or the pieces as separate PNGs if you don't.

Anyway, aside from the transparency thing, it's great. You are doing it the right way.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
Neoriceisgood
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Post by Neoriceisgood »

Yeah I use photoshop, so go ahead.
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Eleazar
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Post by Eleazar »

here ya go.

As a general note, i keep PSDs of all the complex terrains i've made or heavily modified. So if anybody wants to modify one, send me a PM, and i'll be happy to send it along.
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cavewall-PSD.zip
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Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
-> What i might be working on
Attempting Lucidity
Neoriceisgood
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Post by Neoriceisgood »

How does this look guys?

This is done with a transparent BG, so unlike the previous one; once I do the concave, actually usable.
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dungeon-example1.PNG
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Post by Neoriceisgood »

I will double post when I very well like to!

bwahaha


How does this look? Can anyone help me out on the remaining steps if I'd send them the .psd file?
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conclave-example.PNG
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Ranger M
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Post by Ranger M »

Neoriceisgood wrote:I will double post when I very well like to!

bwahaha


How does this look? Can anyone help me out on the remaining steps if I'd send them the .psd file?
For the most part it looks good, but the way in which the columns slant wrongly kinda ruins it, if they could be made more regular (not straight up but in a organised fashion) then it would look much better.
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Post by JW »

I'm sorry. I just love everything Neo touches.
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Post by Jetrel »

Ranger M wrote:
Neoriceisgood wrote:I will double post when I very well like to!

bwahaha


How does this look? Can anyone help me out on the remaining steps if I'd send them the .psd file?
For the most part it looks good, but the way in which the columns slant wrongly kinda ruins it, if they could be made more regular (not straight up but in a organised fashion) then it would look much better.
Yeah, it looks totally sweet, but a few of those columns are tilting the wrong way.
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