New swamp
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With units:
Last edited by mog on September 29th, 2006, 4:26 pm, edited 1 time in total.
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Sweet!
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http://www.wesnoth.org/forum/viewtopic. ... 760#131760
http://www.wesnoth.org/forum/viewtopic. ... 1358#11358
I'd call it better then the current one already and given freims approval it should make its way into 1.2 hopefully.
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It's a definite improvement, but it needs more variations on the twigs/fallen branches and flowers. Also, it would be nice if it had a outline for the transition with land, something foamy and brown or green would look nice IMO.
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F****ng Awesome!!
This is exactly what I wanted to see happen!
This is exactly what I wanted to see happen!
These would be nice improvements, but I wholeheartedly welcome adding it in as-is.Sapient wrote:It's a definite improvement, but it needs more variations on the twigs/fallen branches and flowers. Also, it would be nice if it had a outline for the transition with land, something foamy and brown or green would look nice IMO.
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Is it possible to make the cutoff line (the one at which unit sinks) less straight?
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Funnily enough, I tried it a few days back. You can do it, but units which especially wide might end up looking a bit funny. Not necessarily any more funny than they do now though. All you need is to edit the misc/ellipse-top and misc/ellipse-bottom images (top gets drawn behind the unit and bottom in front of the unit, when submerging).grzywacz wrote:Is it possible to make the cutoff line (the one at which unit sinks) less straight?
Yeah, the unit 'half-sink' effect looks wierd with the overlays. That's what I was afraid of.
However I definately agree with the masses that the swamp itself looks great.
An idea: would it be possible to code some of the plants go over the units? That way the Elves (or whatever) would appear to be standing among the reeds, rather then slapped on top.
Disclaimer: I have no coding knowledge and thus no idea how possible this is, if at all.
EDIT: I just noticed, the Elves in that screenshot don't have the TC circles around them. The circles usually make the 'half-sink' look less wierd.
However I definately agree with the masses that the swamp itself looks great.
An idea: would it be possible to code some of the plants go over the units? That way the Elves (or whatever) would appear to be standing among the reeds, rather then slapped on top.
Disclaimer: I have no coding knowledge and thus no idea how possible this is, if at all.
EDIT: I just noticed, the Elves in that screenshot don't have the TC circles around them. The circles usually make the 'half-sink' look less wierd.