Polished Art in the Open forum, good enough to Commit

Production of artwork for the game by regular contributors takes place here.

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Eleazar
Retired Terrain Art Director
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Polished Art in the Open forum, good enough to Commit

Post by Eleazar »

Often good art work gets lost in the many pages of the forums.
Please post links here to art that hasn't been commited, but you think should be. If you have access to both, please post here rather than in the open forum version of this sticky.

Please post the URL of the image in a [img] tag.*
If it is a GIF animation post a link to the animation (in a [img] tag) and a link to the actual frames.
If it's not worth your trouble to post links in [img] tags, then why do you think it's worth a dev's trouble to commit it?
Please include the name of the artist in the post.

This is not a place to argue about the merits of the art-- that can happen in the original thread. Posts not on topic may be ruthlessly deleted.

Art-Devs will add comments at the end of the post, such as "Commited", "Don't Commit" or "Please Commit".
If a post get's marked "Please Commit" others with SVN access, and who know how to wire graphics in should feel free to commit it. Then edit the post with the art to say "commited." When in doubt ask on IRC.

* In most browsers you should be able to right-click on the image and "copy link".
Last edited by Eleazar on March 24th, 2006, 9:34 pm, edited 3 times in total.
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Jetrel
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Joined: February 23rd, 2004, 3:36 am
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Re: Polished Art in the Open forum, good enough to Commit

Post by Jetrel »

Note to self: fix these up and commit them:

- Marshal melee anim (going to tentatively wait on quietus getting more done)
http://www.wesnoth.org/forum/viewtopic.php?f=9&t=21456

- Mermen villages.
http://www.wesnoth.org/forum/memberlist ... e&u=109992

Any other obvious ones I'm forgetting?
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