Suggestion: small reorganisation of units.wesnoth.org

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Kess
Posts: 52
Joined: February 10th, 2006, 6:27 pm
Location: Some hemisphere

Suggestion: small reorganisation of units.wesnoth.org

Post by Kess »

Currently the index page of units.wesnoth.org looks something like this:
Wesnoth unit tree

Choose the version you want to browse:
 Trunk - animation stats
 1.8 (Stable) - animation stats
 1.6 (Stable) - animation stats
 1.5.10 (Development) - animation stats
 …
 1.5.0 (Development) - animation stats
 1.4 (Stable) - animation stats
 1.3.19 (Development)
 …
 1.3.12 (Development)
 1.2 (Stable)
 1.0 (Stable)

For all translations of some older versions, visit:
 1.2 Branch
 1.0 Branch
 Tar files

For an ipod version of the 1.2 version unit list, download:
 Ipod files (161 Kb. zip file)

Official game page: Battle for Wesnoth
Maybe something like this would be easier to navigate:
Wesnoth unit tree

Choose the version you want to browse:
 Trunk (Development) - animation stats
 1.8 (Stable) - animation stats
 1.6 (Stable) - animation stats
 1.4 (Stable) - animation stats
 1.2 (Stable)
 1.0 (Stable)

Older development versions:
 1.5.10 (Development) - animation stats
 …
 1.5.0 (Development) - animation stats
 1.3.19 (Development)
 …
 1.3.12 (Development)

For all translations of some older versions, visit:
 1.2 Branch
 1.0 Branch
 Tar files

For an ipod version of the 1.2 version unit list, download:
 Ipod files (161 Kb. zip file)

Official game page: Battle for Wesnoth
Essentially two changes: (1) Move older development versions to their own section and (2) and add the tag “(Development)” to trunk.

Soliton
Site Administrator
Posts: 1619
Joined: April 5th, 2005, 3:25 pm
Location: #wesnoth-mp

Re: Suggestion: small reorganisation of units.wesnoth.org

Post by Soliton »

I'd prefer a foldable subsection for dev releases. Either way, patches welcome.
"If gameplay requires it, they can be made to live on Venus." -- scott

Kess
Posts: 52
Joined: February 10th, 2006, 6:27 pm
Location: Some hemisphere

Re: Suggestion: small reorganisation of units.wesnoth.org

Post by Kess »

Where is the front page code located? I could only find the unit listing code in the Subversion repository. Also spotted this in the stylesheet, only relevant line shown:

Code: Select all

td.race {
   font-weight: bstand;
}

Soliton
Site Administrator
Posts: 1619
Joined: April 5th, 2005, 3:25 pm
Location: #wesnoth-mp

Re: Suggestion: small reorganisation of units.wesnoth.org

Post by Soliton »

Kess wrote:Where is the front page code located?
It's a simple html page, just ask your browser for the source.
"If gameplay requires it, they can be made to live on Venus." -- scott

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