Frontpage Portrait List - DA
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Frontpage Portrait List - DA
This is a minor suggestion - maybe am I the only one who feels this way:
Remove the Dark Adepts of both sexes from the list of portraits shown at random on the Wesnoth frontpage. The reason is not that it is a bad portrait, but that it simply is too good at what it is trying to show - some lucky Dorian Gray is really getting away with it somewhere.
The portrait works splendid in the gloomy setting of an undead campaign, but on the frontpage, he really ruins my happiness browsing the forum.
Am I being too fragile here?
Remove the Dark Adepts of both sexes from the list of portraits shown at random on the Wesnoth frontpage. The reason is not that it is a bad portrait, but that it simply is too good at what it is trying to show - some lucky Dorian Gray is really getting away with it somewhere.
The portrait works splendid in the gloomy setting of an undead campaign, but on the frontpage, he really ruins my happiness browsing the forum.
Am I being too fragile here?
- thespaceinvader
- Retired Art Director
- Posts: 8414
- Joined: August 25th, 2007, 10:12 am
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Re: Frontpage Portrait List - DA
Yes.
We picked the front page portraits to be a good representative selection of the best the game has to offer from its main portrait artists - as such, it features the whole range of units from nice to nasty, and we'll probably add progressively more to the random selection as the available range increases (i'd quite like to see the Naga Fighter and at least one merman up there, too.
We picked the front page portraits to be a good representative selection of the best the game has to offer from its main portrait artists - as such, it features the whole range of units from nice to nasty, and we'll probably add progressively more to the random selection as the available range increases (i'd quite like to see the Naga Fighter and at least one merman up there, too.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.