Alliances Mod (for 1.12)

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Alliances Mod (for 1.12)

Postby ForestDragon » January 13th, 2018, 12:43 pm

here's another mod I've made: it allows players to make alliances with eachother. Mostly intended to be used with free-for-all (everyone against everyone) maps. The mod's menus can be accessed via rightclick options on leaders (to become allies, select an enemy leader, and choose the 'Send alliance request to this side' option, while if you want to betray your team or leave your alliance, select your leaver, and open the alliances mod menu. There's also a togglable option to send/request gold to/from other players. With this mod, players are technically on 2 teams at once: their initial team, and the alliance they're in.

Please report any bugs with the mod here.
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Re: Alliances Mod (for 1.12)

Postby Ravana » January 13th, 2018, 12:46 pm

For most realistic ffa matches, you might not have visibility of enemy leader, and both menu revealing their location and denying diplomacy then seem unsuitable results.
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Re: Alliances Mod (for 1.12)

Postby ForestDragon » January 13th, 2018, 12:49 pm

Ravana wrote:For most realistic ffa matches, you might not have visibility of enemy leader, and both menu revealing their location and denying diplomacy then seem unsuitable results.
ok, I'll upload fix for revealing hidden leaders soon.

EDIT: done
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Re: Alliances Mod (for 1.12)

Postby ForestDragon » January 23rd, 2018, 6:05 pm

large update;
-added team chat and private messages
-added an 'are you sure?' question to the betrayal option.
-When moving onto an ally's village, the moving unit's owner has the choice of either capturing the village, or just putting a unit there for healing.
-added option to transfer village ownership to allies.
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