Recruit Bonuses [MOD] (v0.2.1)

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

Moderator: Forum Moderators

Post Reply
User avatar
ChaosRider
Posts: 846
Joined: April 15th, 2012, 1:15 pm

Recruit Bonuses [MOD] (v0.2.1)

Post by ChaosRider »

You can pick from 1 to 15 bonus types (first player set amount of available bonuses). Those bonus types will be added to your all units in game.

Available bonus types:
New random 2 lvl hero
New random weapon (-5% hp)
+50% hp, -10% def, -1 mp
+20% resistances more (max 80%), -10% def, -1 mp
+50% damages, -25% hit points & max hit points, -1 mp
+2 strikes, -25% damages, -1 mp
Minimum 6 movement points
Minimum 40% terrain defense everywhere
+10% terrain def (max 80%)
+10% resistances more (max 80%)
+25% hit points & max hit points
+25% damages
+1 strike
+3 movement points
-30% max experience
+3 random units to recruit list
New random ability (-5% hp)
New random weapon special (-5% hp)
+20% physical resistances (max 80%)
+20% not physical resistances (max 80%)
+20% defense (max 80%) and -1 movement cost on water
+20% defense (max 80%) and -1 movement cost on forest
+20% defense (max 80%) and -1 movement cost on flat
+20% defense (max 80%) and -1 movement cost on cave, fungus
+20% defense (max 80%) and -1 movement cost on frozen
+20% defense (max 80%) and -1 movement cost on desert
+20% defense (max 80%) and -1 movement cost on hills, mountains
+20% defense (max 80%) and -1 movement cost on castle, villages
+1 village income
+30 (or more) gold

There is 100 abilities and 100 weapon specials! Each tested, so I really hope you won't find any bugs :).
Gold bonus depends of scenario size. Bonuses which is changing unit terrain defenses works also when unit defense is set by minus value (like for cavalier and forest).
If you won't pick it (right click on your leader) by yourself then ai will do it for you. Only in first turn you can choose bonus types, and they are added from the second turn.
Units spawned with plague weapon specials used in this addon will have added bonuses at side turn end. If you want to add it earlier, you can use button ''Find not upgraded'' in menu option (right click your leader).
It's possible to add bonuses to not recruited units after 1 turn. Right click your leader and click ''Find not upgraded''.

You can check other sides bonuses during game.

Maps (FFA, survival) from addon Chaos maps don't require this mod ;).
Last edited by ChaosRider on March 25th, 2018, 4:12 pm, edited 24 times in total.
Creator of WOTG (+2880 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.12 Wesnoth server.
User avatar
ChaosRider
Posts: 846
Joined: April 15th, 2012, 1:15 pm

Re: Recruit Bonuses [MOD] (v0.1.9)

Post by ChaosRider »

Below list of abilities and weapon specials that you can find in Recruit Bonuses and Chaos maps:

ABILITIES (100):
1. Regenerates
Spoiler:
2. Steadfast
Spoiler:
3. Heals +8 & Cures
Heals +8
Spoiler:
Cures
Spoiler:
4. Feeding
Spoiler:
5. Skirmisher
Spoiler:
6. Bloodthirst
Spoiler:
7. Desire for power
Spoiler:
8. Murderous effort
Spoiler:
9. Ready for death
Spoiler:
10. True warrior
Spoiler:
11. True archer
Spoiler:
12. Unyielding defense
Spoiler:
13. Master of dodging
Spoiler:
14. Lord of siege
Spoiler:
15. Instant blow
Spoiler:
16. The hearth of giant
Spoiler:
17. Ancient endurance
Spoiler:
18. Barbarian rage
Spoiler:
19. Gold collector
Spoiler:
20. Masochist
Spoiler:
21. Freezing aura
Spoiler:
22. Lucky
Spoiler:
23. Wild magic
Spoiler:
24. Crazy alchemist
Spoiler:
25. Powers of nature
Spoiler:
26. Illumination
Spoiler:
27. Teleport
Spoiler:
28. Ambush
Spoiler:
29. Nightstalk
Spoiler:
30. Concealment
Spoiler:
31. Submerge
Spoiler:
32. Abyss portal
Spoiler:
33. Dauntless
Spoiler:
34. Daystalk
Spoiler:
35. Northerners leader
Spoiler:
36. Chameleon
Spoiler:
37. Mountain ambush
Spoiler:
38. Shieldsbreaker
Spoiler:
39. Water ambush
Spoiler:
40. Swamp ambush
Spoiler:
41. Warp
Spoiler:
42. Protection
Spoiler:
43. Cave ambush
Spoiler:
44. Snow cover
Spoiler:
45. Iron ruler
Spoiler:
46. Delluminates
Spoiler:
47. Shapeshifter
Spoiler:
48. Flaming heart
Spoiler:
49. Descendant of hordes
Spoiler:
50. Adept of death
Spoiler:
51. Children of nature
Spoiler:
52. Resurrection
Spoiler:
53. Stone will
Spoiler:
54. Creature of the sea
Spoiler:
55. Restoration of life
Spoiler:
56. Prismatic discharge
Spoiler:
57. Iron stance
Spoiler:
58. Crystal stance
Spoiler:
59. War rage
Spoiler:
60. Dark aura
Spoiler:
61. Bronze skin
Spoiler:
62. Water ruby
Spoiler:
63. A crystal of mountains
Spoiler:
64. Tree spirit
Spoiler:
65. Desert magician
Spoiler:
66. Swamp witch
Spoiler:
67. Cave hermit
Spoiler:
68. Pixie dust
Spoiler:
69. Travel stone
Spoiler:
70. Runes of castles
Spoiler:
71. Snow crown
Spoiler:
72. Mushroom stick
Spoiler:
73. Avenger
Spoiler:
74. Impetuous
Spoiler:
75. Mad leadership
Spoiler:
76. Mystic shiled
Spoiler:
77. Mystic multi shiled
Spoiler:
78. Mega heals +12 & Cures
Heals +12
Spoiler:
Cures
Spoiler:
79. Heals +4 & Cures
Heals +4
Spoiler:
Cures
Spoiler:
80. Mega regenerates
Spoiler:
81. Lesser regenerates
Spoiler:
82. Mining
Spoiler:
83. Synapse link
Spoiler:
84. Strength of darkness
Spoiler:
85. Hide allies
Spoiler:
86. Twilightstalk
Spoiler:
87. Looting
Spoiler:
88. Silver skin
Spoiler:
89. Gold skin
Spoiler:
90. Steel skin
Spoiler:
91. Diamond skin
Spoiler:
92. Diamond skin
Spoiler:
93. Invisible
Spoiler:
94. Megacircle
Spoiler:
95. Warrior frenzy
Spoiler:
96. Archer frenzy
Spoiler:
97. Poison spreader
Spoiler:
98. Slow spreader
Spoiler:
99. Midas power
Spoiler:
100. Health drainer
Spoiler:
WEAPON SPECIALS (100):
1. Berserk
Spoiler:
2. Focus
Spoiler:
3. Slow
Spoiler:
4. Marksman
Spoiler:
5. Magical
Spoiler:
6. Swarm & +2 attacks (min=1)
Spoiler:
7. Charge
Spoiler:
8. Vampiric aura
Spoiler:
9. Poison
Spoiler:
10. Backstab
Spoiler:
11. Firststrike
Spoiler:
12. Struggle
Spoiler:
13. Precision
Spoiler:
14. Drains
Spoiler:
15. Evasion
Spoiler:
16. Fury
Spoiler:
17. Ramming
Spoiler:
18. Growing fury
Spoiler:
19. Swallow +4
Spoiler:
20. Double attack
Spoiler:
21. Shockwave
Spoiler:
22. Blessed
Spoiler:
23. Undaunted 1 dmg
Spoiler:
24. Duel 3
Spoiler:
25. Duel 2
Spoiler:
26. Marksman defense
Spoiler:
27. Charge weaker
Spoiler:
28. Weaker focus
Spoiler:
29. Vicious 1 dmg
Spoiler:
30. Vicious 2 dmg
Spoiler:
31. Vicious 3 dmg
Spoiler:
32. Undaunted 2 dmg
Spoiler:
33. Undaunted 3 dmg
Spoiler:
34. Undaunted 4 dmg
Spoiler:
35. Vicious 4 dmg
Spoiler:
36. Duel defense 2
Spoiler:
37. Horror
Spoiler:
38. Angelic vision
Spoiler:
39. Angelic curse
Spoiler:
40. Holy
Spoiler:
41. Dwarves tamer
Spoiler:
42. Orcs hunter
Spoiler:
43. Elven enemy
Spoiler:
44. Bloody
Spoiler:
45. Monster hunter
Spoiler:
46. Drakes hunter
Spoiler:
47. Perfect eyes
Spoiler:
48. Soul devourer
Spoiler:
49. Brain drainer
Spoiler:
50. Pharaoh curse
Spoiler:
51. Chaotic
Spoiler:
52. Lawful
Spoiler:
53. Liminal
Spoiler:
54. Neutral
Spoiler:
55. Big swing
Spoiler:
56. Giant swing
Spoiler:
57. Ginormous swing
Spoiler:
58. Concentrated power
Spoiler:
59. Sniper's eye
Spoiler:
60. Large swing
Spoiler:
61. Enormous swing
Spoiler:
62. Huge swing
Spoiler:
63. Gigantic swing
Spoiler:
64. Dispersed power
Spoiler:
65. Multi vision
Spoiler:
66. Gold puncher
Spoiler:
67. Spacetime hit
Spoiler:
68. Lolth blessing
Spoiler:
69. Brute slayer
Spoiler:
70. Vanquisher of giants
Spoiler:
71. Snow rampage
Spoiler:
72. Flameful hell
Spoiler:
73. Speedy
Spoiler:
74. Ultra speedy
Spoiler:
75. Hyper speed
Spoiler:
76. Light speed
Spoiler:
77. Assassination
Spoiler:
78. Elves curse
Spoiler:
79. Brain hit
Spoiler:
80. Stun
Spoiler:
81. Soul taker
Spoiler:
82. Crushing blow
Spoiler:
83. Venom
Spoiler:
84. Suffering ripper
Spoiler:
85. Devastating madness
Spoiler:
86. plague(Goblin Spearman)
Spoiler:
87. plague(Peasant)
Spoiler:
88. plague(Ruffian)
Spoiler:
89. plague(Woodsman)
Spoiler:
90. plague(Giant Rat)
Spoiler:
91. plague(Mudcrawler)
Spoiler:
92. plague(Vampire Bat)
Spoiler:
93. plague(Falcon)
Spoiler:
94. Body changer(loyalists)
Spoiler:
95. Body changer(drakes)
Spoiler:
96. Body changer(knalgans)
Spoiler:
97. Body changer(rebels)
Spoiler:
98. Body changer(undead)
Spoiler:
99. Body changer(northerners)
Spoiler:
100. Body changer(khalifate)
Spoiler:
Last edited by ChaosRider on March 10th, 2018, 6:01 pm, edited 32 times in total.
Creator of WOTG (+2880 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.12 Wesnoth server.
User avatar
ForestDragon
Posts: 1766
Joined: March 6th, 2014, 1:32 pm
Location: Ukraine

Re: Recruit Bonuses [MOD] (v0.0.9)

Post by ForestDragon »

I'd recommend putting all this in an additional
Spoiler:
User avatar
ChaosRider
Posts: 846
Joined: April 15th, 2012, 1:15 pm

Re: Recruit Bonuses [MOD] (v0.1.9)

Post by ChaosRider »

ForestDragon wrote:I'd recommend putting all this in an additional
Spoiler:
Spoiler in spoiler doesn't work :P.
Last edited by ChaosRider on February 19th, 2018, 12:17 am, edited 6 times in total.
Creator of WOTG (+2880 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.12 Wesnoth server.
User avatar
ForestDragon
Posts: 1766
Joined: March 6th, 2014, 1:32 pm
Location: Ukraine

Re: Recruit Bonuses [MOD] (v0.0.9)

Post by ForestDragon »

ChaosRider wrote:
ForestDragon wrote:I'd recommend putting all this in an additional
Spoiler:
Spoiler in spoiler doesn't work :P.
ok.
Post Reply