Transforming img files into maps

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Transforming img files into maps

Postby PapaSmurfReloaded » June 21st, 2017, 1:13 am

Is there any currently working way to transform an image into a wesnoth map?
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Re: Transforming img files into maps

Postby Sapient » June 29th, 2017, 2:32 am

Are you talking about terrain art maps (red represented by lava, etc.)?
It would probably be a fun image manipulation programming project if anyone hasn't done that already. But, the last time I needed to do that, I just loaded the image in paintshop pro and used a hex tile filter.
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Re: Transforming img files into maps

Postby PapaSmurfReloaded » July 20th, 2017, 10:29 pm

Sapient wrote:Are you talking about terrain art maps (red represented by lava, etc.)?
It would probably be a fun image manipulation programming project if anyone hasn't done that already. But, the last time I needed to do that, I just loaded the image in paintshop pro and used a hex tile filter.

I meant transforming the silhouete of an image into a wesnoth map.
Example: An image of an island in white and the sea around in black, transform it into a wesnoth map of a give size(let's say 100x100) that has Ww terrain in black areas and Gg in the white areas.
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Re: Transforming img files into maps

Postby The_Gnat » July 22nd, 2017, 1:37 am

That would be really good if it was possible! And if you took it to one step farther you could generate different terrains depending on the color. (green = grass, grey = mountains, blue = water, etc.) :D

But it probably would be easier to merely make the map editor paint tool more effective.
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Re: Transforming img files into maps

Postby PapaSmurfReloaded » July 22nd, 2017, 2:46 pm

The_Gnat wrote:That would be really good if it was possible! And if you took it to one step farther you could generate different terrains depending on the color. (green = grass, grey = mountains, blue = water, etc.) :D

But it probably would be easier to merely make the map editor paint tool more effective.

From what I've seen it was possible in the past, but the software or methods used no longer work.
I'm quite a fan of making accurate maps of things myself.
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