Add-on Request to Increase Health/Damage

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The_Gnat
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Re: Add-on Request to Increase Health/Damage

Post by The_Gnat » March 10th, 2017, 11:34 pm

I am glad you liked the mod! I will have a look at the things you have mentioned and see if i can fix them. Unfortunately though i do not think i will be able to modify poison or healing.

You are correct i have used leadership to modify the units. That is probably why the numbers are odd - leadership increases the damage by adding it to the original damage. For example normal damage 6 -> leadership 1000% -> 6 + 60 -> 66.

I think i can fix that! :D

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The_Gnat
Posts: 1600
Joined: October 10th, 2016, 3:06 am
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Re: Add-on Request to Increase Health/Damage

Post by The_Gnat » March 10th, 2017, 11:54 pm

I have updated the mod with a fixed damage (now it correctly works with leadership and the correct increase amount). :D

(I will see if i can fix healing, poison, regenerates but i do not know if i will be able to)



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