Hi i am right now playing gambling arena and thought i would just post my comments as i went along.
- I am playing versus three ai players and they obviously don't choose options which is too bad. What i was thinking is that you could check if the player is human at the start of the event with a filter and then if it is create a random variable to choose one of the four.
you probably could do something like this:
You then could do the same thing for the weapon upgrades for the ai or you could just have them always choose do nothing!
Hopefully you'll add this because i think it would be a really good improvement!
Overall i think the only thing you need to change is the betting and choosing abilities for their team like i said at the top. I think all the other problems are just me
ANOTHER EDIT: yep i've tested and proven that the 5 lords default unit advancements modification when active messes up the gameplay
(as author of the 5 lords default unit advancement modification i'll see if i can fix this)
also i was thinking round 1 should have a randomizer for the initial units.