More Damage Types Mod
Moderator: Forum Moderators
- ChaosRider
- Posts: 846
- Joined: April 15th, 2012, 1:15 pm
More Damage Types Mod
So earlier it was only an idea but now its an mod (nobody answered my idea so I made it as I see it)
Mods allows you to:
- choose do you want make new damage types depends of default damage type (blade/pierce/impact/fire/cold/arcane/else)
- choose boost to new res types value (sometimes they can be really low) from 0% to 50% (0/5/10/15/20/25/30/35/40/45/50) - it works on all units on map.
- 16 new damage types, everything is in file below:
Pushed on server from Wesnoth v1.12.4
Mods allows you to:
- choose do you want make new damage types depends of default damage type (blade/pierce/impact/fire/cold/arcane/else)
- choose boost to new res types value (sometimes they can be really low) from 0% to 50% (0/5/10/15/20/25/30/35/40/45/50) - it works on all units on map.
- 16 new damage types, everything is in file below:
Pushed on server from Wesnoth v1.12.4
Creator of WOTG (+2880 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.12 Wesnoth server.