A new MP maps

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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franz_mp
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Re: A new MP maps

Post by franz_mp »

These maps are already on the server as additives Milites.pl Maps, version 0.0.3. :eng:
Water Age version 1.8.8,2 BfW 1.13.
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Radar
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Re: A new MP maps

Post by Radar »

I thought that bugs of flying-units under those area - were removed?

As I told u franz, at our forum, here is too much types of water. U should just put the ford on place of that strange water.
milites.pl
Sometimes a single battle decides everything and sometimes, too, the slightest circumstance decides the issue of a battle. There is a moment in every battle at which the least manoeuvre is decisive and gives superiority, as one drop of water causes overflow.
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LordAssasino
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Re: A new MP maps

Post by LordAssasino »

I have not seen any bug at flying-unit.
The appearance of the water does not bother me. Even better, it stands out.
Map incredibly good to play. :twisted:
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Radar
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Re: A new MP maps

Post by Radar »

Now should come 6p map. I will try to push on hard about this idea.
milites.pl
Sometimes a single battle decides everything and sometimes, too, the slightest circumstance decides the issue of a battle. There is a moment in every battle at which the least manoeuvre is decisive and gives superiority, as one drop of water causes overflow.
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LordAssasino
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Re: A new MP maps

Post by LordAssasino »

At 6p hard to find players. One time at year maybe player play at maps of 6p.
6p it's a long game :? . If Wesnoth be RTS. It's possible to play at 6p. Although I could be wrong.Map was certainly by extra :D
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Radar
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Re: A new MP maps

Post by Radar »

I don't get the point of ur post.

It is very easy to find a couple players for 6p map. BUT!!! Another thing is how hard is to keep full member game with passing off another turns. So u know, really don't get the point. If u have problems to find 6 player for (for example) Manzinvan maybe its something wrong with game name?
milites.pl
Sometimes a single battle decides everything and sometimes, too, the slightest circumstance decides the issue of a battle. There is a moment in every battle at which the least manoeuvre is decisive and gives superiority, as one drop of water causes overflow.
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LordAssasino
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Re: A new MP maps

Post by LordAssasino »

How many games are in Manzinvan in day. One, two, few how many player play in game one or two maybe 4, other player are bots :eng:
Maybe once a year is full at Manzinvan at human player.
franz_mp
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Re: A new MP maps

Post by franz_mp »

Soon there will be new maps.
Water Age version 1.8.8,2 BfW 1.13.
franz_mp
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Re: A new MP maps

Post by franz_mp »

A new map of 3 players and is ready for download on the server additions, version 0.0.6. You can judge a nice game.

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Water Age version 1.8.8,2 BfW 1.13.
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LordAssasino
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Re: A new MP maps

Post by LordAssasino »

Great map, but the closed castle, a little uncomfortable.
Perhaps the addition of Teleportation, at another side improved playability. (one teeportation at one siede and one another side)
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franz_mp
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Re: A new MP maps

Post by franz_mp »

LordAssasino-map has been improved by your suggestions. You can now test version 0.0.7.
Water Age version 1.8.8,2 BfW 1.13.
franz_mp
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Re: A new MP maps

Post by franz_mp »

This is a new map for the six multiplayer players (Mountain Griffins.) Can now evaluate and play ...
Version 0.0.8.
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Water Age version 1.8.8,2 BfW 1.13.
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