New Idea For Multiplayer?
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- iLeeT_PeeP
- Posts: 113
- Joined: April 17th, 2010, 3:26 am
New Idea For Multiplayer?
"An heir to the king."
What about the possibility if aside from having a main "KING/QUEEN" unit you are also able to promote a "PRINCE/PRINCESS" unit in a multiplayer game which would be the heir to your king. This would add alot of excitement and a whole new dimension to the games gameplay! When your king is lost in battle... Your heir unit is automatically made the new king and you only get 1 chance at this. It would be like an insurance giving a player a second chance in the game if their king is slayed...
What if making it so that the FIRST UNIT A PLAYER RECRUITS BECOMES THE PRINCE/PRINCESS UNIT?
It would be like a KING/QUEEN crowning their son/daughter/loyal follower into a royal unit.
IT SOUNDS AMAZING TO ME.
Tell me what you all think of this idea...
You get the feel of a ROYAL FAMILY...
It would open the door to a whole new dimension of strategy.
Last edited by iLeeT_PeeP on February 13th, 2012, 1:26 am, edited 2 times in total.
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Re: New Idea For Multiplayer?
Might feel a bit silly to have a Longbowman as a king who has a Merman Fighter as their heir, don't you think? Or a Rogue and an Ulfserker, or a White Mage and a Wose.
Re: New Idea For Multiplayer?
In my experience it is quite rare to get a level 3 unit in MP, maybe have the unit who gains level 3 be the "heir." Rather than getting it to start with, that way it is more of "next person in command" than "heir" which removes the oddity of a white mage having a wose as an heir.
Heyub, C.S.
- iLeeT_PeeP
- Posts: 113
- Joined: April 17th, 2010, 3:26 am
Re: New Idea For Multiplayer?
That would be very interesting.Heyub_CS wrote:In my experience it is quite rare to get a level 3 unit in MP, maybe have the unit who gains level 3 be the "heir." Rather than getting it to start with, that way it is more of "next person in command" than "heir" which removes the oddity of a white mage having a wose as an heir.
Have your first lvl 2 or lvl 3 unit become the heir. Another possibility...
I dont see anything wrong with a wose as the heir to a white mage.
It would be like a KING/QUEEN crowning their son/daughter/loyal follower into a royal unit.
My MaPs... PeeP's Maps
Re: New Idea For Multiplayer?
But not all leader units are neccesarily royal kings or queens, you could be a young traveler, a low-ranking commander, a thief, a barbarian, etc.
depending on what multiplayer map, era or scenario you're playing.
Not to mention that most non-human races don't have these royalty/heir rituals.
Orcs would fight eachother for the leader position.
And what about Undead?
It's a good idea for a custom loyalist campaign or mp scenario though, where it fits.
I remember a "Rumble" map having this.
depending on what multiplayer map, era or scenario you're playing.
Not to mention that most non-human races don't have these royalty/heir rituals.
Orcs would fight eachother for the leader position.
And what about Undead?
It's a good idea for a custom loyalist campaign or mp scenario though, where it fits.
I remember a "Rumble" map having this.
- Drakefriend
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Re: New Idea For Multiplayer?
The idea does not require a heir, as it comes down to having a designated successor on the battlefield who will seize command after the death nof the commander, and there can be many ways how this successor can be designated in-universe.
After far too long an absence, I have returned.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
According to the quiz 100% Silver Mage (85% Archmage, 75% Shyde, 67% Flameheart and Ancient Wose,58% Assassin, Troll Warrior and Berserker). And my top score is exactly how I see myself.
Re: New Idea For Multiplayer?
sounds fun. did you think about extended gameplay times?