How to safely reload MP campaigns

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jb
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How to safely reload MP campaigns

Post by jb » July 8th, 2011, 5:34 pm

There are still some hoops to jump through to make MP campaigns work properly. Save games must be loaded in a specific way to not break variables/settings across multiple maps.

Tips for safely reloading MP campaign games:

-Make sure the original host reloads the game.
-Never use a start of scenario save. Always use a manual save, created by the original host.
-Never use an end of scenario save (while the End Scenario button is visible)
-Never use the Back to Turn function. Ever. Not even when playing in SP.
-When loading a local game from the main menu, use multiplayer -> local game -> load game

CURRENT KNOWN BUG:
Do not delete any units in your recall list. Ever. Even if the unit is useless, deleting a unit in your recall list will cause OOS for other players.

If someone smarter than me has something to add, please do.
My MP campaigns
Gobowars
The Altaz Mariners - with Bob the Mighty

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FAAB
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Re: How to safely reload MP campaigns

Post by FAAB » November 22nd, 2012, 3:00 am

Do not delete any units in your recall list. Ever. Even if the unit is useless, deleting a unit in your recall list will cause OOS for other players.
This is fixed by release 1.10.5:
player changelog wrote:

Code: Select all

 * Miscellaneous and bug fixes:
   * Fix OOS when dismissing a recall in a multiplayer campaign (bug #19924).
jb wrote:There are still some hoops to jump through to make MP campaigns work properly. Save games must be loaded in a specific way to not break variables/settings across multiple maps.
[...]
Still true unfortunately :(

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max_torch
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Re: How to safely reload MP campaigns

Post by max_torch » March 5th, 2018, 12:47 pm

since this is a stickied thread: how much of all of this is still going to apply to 1.14?

gfgtdf
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Re: How to safely reload MP campaigns

Post by gfgtdf » March 5th, 2018, 1:39 pm

iirc none of these apply to 1.14
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.

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