The Crazy Comeback Cave
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Re: The Crazy Comeback Cave
I bring you here a most curious ladder match between Spelp and Kral. This is probably the new king of comeback matches or something. I have lost of the actual count of comebacks and close to comebacks in this game. It was long but still fun to watch a lot of drakes and elves getting slaughtered continuously. Have fun watching this!
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Re: The Crazy Comeback Cave
I am not sure I can look up which ladder game it was. I killed everything my enemy had on Den of Onis (undead vs dwarf), then proceeded to my base with my leader. Moved without scouting, right into his last remaining non-léeader unit: an ulf that went around through the caves.
He took his CTK and won.
Yup, my leader was a DS.
He took his CTK and won.
Yup, my leader was a DS.
Re: The Crazy Comeback Cave
this one is probably the best comeback ive ever seen
it was yzr vs bonobo on cotb
check it out =D
it was yzr vs bonobo on cotb
Spoiler:
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- Bonobo_vs_yzr_l_v_n_greatest_comeback.gz
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"There's no love in fear." - Maynard James Keenan
I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D
Wesnoth Strategy Guide for competitive 1v1 viewtopic.php?f=3&t=54236
Re: The Crazy Comeback Cave
I thought it was unloseable. Observers did too. And then... I went and lost it!
Agh, the shame!
Agh, the shame!
Re: The Crazy Comeback Cave
how very entertaining! i liked the orcs struggle a lot and was a deep admirer of the way of the troll throughout the game!
comebacks that are both entertaining and really surprising are hard to find but you do a very good job. keep it going!
comebacks that are both entertaining and really surprising are hard to find but you do a very good job. keep it going!
Re: The Crazy Comeback Cave
Dwarven fight-o-rama vs orcish wolf club on the modified freelands:
Figure: The way of the Varg
The map has been modified by Gallifax and this is the first game on it:
On the left you can see an additional village that was taken from the right side, which looks like a good idea to decrease pressure from a typical orcrush/any other type of attack that leads to the loss of both vills. On the other hand, an attack on the west would be stopped much better as well, resulting in a general more defensive game. this is why i decided to attack both flanks at once to force an army split which could result in an occupation of villages.
the attack itself could have gone better but i was content enough to slip a grunt inside the defenses and retreat orderly for another nights attack and wolves that could level in their next kill. as for the next attack, the east was protected even better, while the west suffered from the reinforcement/army split again. at some point dwarves feel they "dont need to do anything and are bored", and because its "no real test of the map" they attack instead of defending. its not an orcish issue to ponder about what problem dwarves feel they have or evaluate their unit placement, the job is to take down those hairy barbarians and thats what happend, ROAR!!!
Figure: The way of the Varg
The map has been modified by Gallifax and this is the first game on it:
On the left you can see an additional village that was taken from the right side, which looks like a good idea to decrease pressure from a typical orcrush/any other type of attack that leads to the loss of both vills. On the other hand, an attack on the west would be stopped much better as well, resulting in a general more defensive game. this is why i decided to attack both flanks at once to force an army split which could result in an occupation of villages.
the attack itself could have gone better but i was content enough to slip a grunt inside the defenses and retreat orderly for another nights attack and wolves that could level in their next kill. as for the next attack, the east was protected even better, while the west suffered from the reinforcement/army split again. at some point dwarves feel they "dont need to do anything and are bored", and because its "no real test of the map" they attack instead of defending. its not an orcish issue to ponder about what problem dwarves feel they have or evaluate their unit placement, the job is to take down those hairy barbarians and thats what happend, ROAR!!!
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- User_Map_replay.gz
- Gallifax p2 dw v Rigor p1 orx
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- Posts: 21
- Joined: November 26th, 2010, 4:46 pm
Re: The Crazy Comeback Cave
Proudly present this little gem in new sabledeltastone (1.10) my 1 hp leader ended my greedy friend;)
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- dwarfs_over_elves,_sabledeltastone.gz
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