The Settlers of Wesnoth; NEW: "NO DOWNLOAD NEEDED"
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- Inactive Developer
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- Joined: August 15th, 2008, 8:46 pm
- Location: Germany
Re: The Settlers of Wesnoth; NEW: "NO DOWNLOAD NEEDED"
Thanks to AI's hard work, it should be ready for translation now AFAICT: http://www.wesnoth.org/gettext/index.ph ... sion=trunkjonius wrote:Would you like to translate this era and map? I would like to help (German).
If there are problems or questions, please report in this thread. I will likely have to fix/adapt/improve stuff.
projects (BfW 1.12):
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
Re: The Settlers of Wesnoth; NEW: "NO DOWNLOAD NEEDED"
gives this error in 1.12.1
Details:
Macro/file 'themes/macros.cfg' is missing
at ~add-ons\\Settlers_of_Wesnoth\\utils\\sow_theme.cfg:36
included from ~add-ons\\Settlers_of_Wesnoth\\_main.cfg:15
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- Inactive Developer
- Posts: 2461
- Joined: August 15th, 2008, 8:46 pm
- Location: Germany
Re: The Settlers of Wesnoth; NEW: "NO DOWNLOAD NEEDED"
A certain someone dared to rename a mainline macro during beta phase.
It's fixed in umc dev version already, but there are further problems.
EDIT
Okay, released 0.2.6 on the 1.12 addons server. Known bugs are fixed.
It's fixed in umc dev version already, but there are further problems.
EDIT
Okay, released 0.2.6 on the 1.12 addons server. Known bugs are fixed.
projects (BfW 1.12):
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
Re: The Settlers of Wesnoth; NEW: "NO DOWNLOAD NEEDED"
In the custom UI you use the clock remaint behind Menu and Options.
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- Inactive Developer
- Posts: 2461
- Joined: August 15th, 2008, 8:46 pm
- Location: Germany
Re: The Settlers of Wesnoth; NEW: "NO DOWNLOAD NEEDED"
And clicking turn done requires an extra click all the time.
It's this way since another certain someone reworked wesnoth's theming stuff, while it used to work in 1.10 IIRC. I don't know anything about theming and generally care little about UI bugs, maybe won't fix it.
That extra click when hitting turn done in the bottom right corner may be an engine bug. One can also end the turn with the shortcut or from the right click menu (that's always the case, not just in SoW) to work around it.
It's this way since another certain someone reworked wesnoth's theming stuff, while it used to work in 1.10 IIRC. I don't know anything about theming and generally care little about UI bugs, maybe won't fix it.
That extra click when hitting turn done in the bottom right corner may be an engine bug. One can also end the turn with the shortcut or from the right click menu (that's always the case, not just in SoW) to work around it.
projects (BfW 1.12):
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign
A Simple Campaign: campaign draft for wml starters • Plan Your Advancements: mp mod
The Earth's Gut: sp campaign • Settlers of Wesnoth: mp scenario • Wesnoth Lua Pack: lua tags and utils
updated to 1.8 and handed over: A Gryphon's Tale: sp campaign