Conquest Replays
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Conquest Replays
This is a Conquest replay Thread.
If you think there are good Games, or unusual Games feel free to post them.
Here is a nice 1v1 Game on SAMROCK, where the Opponents start very near each other.
SAMROCK is a very great Map for 1v1's.
Version used: 2.9.6
If you think there are good Games, or unusual Games feel free to post them.
Here is a nice 1v1 Game on SAMROCK, where the Opponents start very near each other.
SAMROCK is a very great Map for 1v1's.
Version used: 2.9.6
The best bet is your own, good Taste.
Re: Conquest Replays
more replays:
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this one was hard, i was back in points a lot at the beginning, but due to some mistakes of my opponent (i even said gg in the middle of the game, after a big failure of mine (which wasnt exploited )
very entertaining game, you wil see fortified 20 gold uits and even an undad dragon.
my enemy also pestered me with wraiths, which was extremely annoying
another 1v1, this time i had a good start
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btw, the purpose of the replays is just to give an example of how to play and give impressions. also for balancing purposes
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this one was hard, i was back in points a lot at the beginning, but due to some mistakes of my opponent (i even said gg in the middle of the game, after a big failure of mine (which wasnt exploited )
very entertaining game, you wil see fortified 20 gold uits and even an undad dragon.
my enemy also pestered me with wraiths, which was extremely annoying
another 1v1, this time i had a good start
------------------------------------------
btw, the purpose of the replays is just to give an example of how to play and give impressions. also for balancing purposes
The best bet is your own, good Taste.
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Re: Conquest Replays
a related thread is here: Conquest 1.1 AAR/Review
I work on Conquest Minus • I use DFoolWide, Retro Terrain Package and the add-on 'High Contrast Water'
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Re: Conquest Replays
A very weak player (I won't name him) asked me to provide my game(s) where I played reasonably well. He wanted to learn from my games because I am a weak player but stronger than him (this is a very wise way how to learn - don't study games of people who are too much above you, since you won't understand them).
So this is my game that just finished. I played with xy on Conquest- Liquergue with teleports. His starting position was better for an expansion, while I was slightly ahead in gold. Therefore I had to find good moment(s) when to sacrifice an economy growth for an expansion . Finally I won, after two lucky moments that covered my mistakes.
Edit: I repaired the save, now a full replay is attached
So this is my game that just finished. I played with xy on Conquest- Liquergue with teleports. His starting position was better for an expansion, while I was slightly ahead in gold. Therefore I had to find good moment(s) when to sacrifice an economy growth for an expansion . Finally I won, after two lucky moments that covered my mistakes.
obsolete
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- Conquest-_Liquergue_xy-SlowT_T13_end.gz
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- Conquest-_Liquergue_xy-SlowT_T9.gz
- (120.45 KiB) Downloaded 311 times
Last edited by SlowThinker on January 5th, 2012, 4:00 pm, edited 1 time in total.
I work on Conquest Minus • I use DFoolWide, Retro Terrain Package and the add-on 'High Contrast Water'
I moved to Nosebane's corner (Doc Paterson's signature); I am spending my time there, so PM me if I don't answer your post in forums
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Re: Conquest Replays
Well slow,
1st.As i see the players who left,u cant be clasified as weak play.You have at least 200 1v1s and u play really well
2nd.As i see the replay u got prety nice AI,while xy's one sucked,especialy in big regions.
And yes the replays are maybe the best way to learn.However i prefered just to watch games,since i could ask something,which i dont understand.
1st.As i see the players who left,u cant be clasified as weak play.You have at least 200 1v1s and u play really well
2nd.As i see the replay u got prety nice AI,while xy's one sucked,especialy in big regions.
And yes the replays are maybe the best way to learn.However i prefered just to watch games,since i could ask something,which i dont understand.
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Re: Conquest Replays
I found a way how to repair buggy replays , so the full replay of my save with xy is attached above now.SlowThinker wrote:the 2nd save, which replay is corrupted, probably due some Wesnoth bug...
The bug is explained here: Errors in replays of reloaded games (1.8.5), also with a way how you can correct these errors so that you can replay your games.
I work on Conquest Minus • I use DFoolWide, Retro Terrain Package and the add-on 'High Contrast Water'
I moved to Nosebane's corner (Doc Paterson's signature); I am spending my time there, so PM me if I don't answer your post in forums
I moved to Nosebane's corner (Doc Paterson's signature); I am spending my time there, so PM me if I don't answer your post in forums
Re: Conquest Replays
I tried the Test Your Strength map a couple times and after a few tries to figure out what seemed to be fastest. With some luck I succeeded in taking all the villages by turn 8 (barely!). It seems impossible to complete it in anything less than 8 turns. I will admit that I did save reload when luck didn't go my way on important attacks (mostly just the infantry at the start).
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Re: Conquest Replays
Congratulations
I thought the best play lead to a 9-turn win in about 90-95% situations. But...
- Firstly, Spieler informed me he successed to reach 9 turns with a very different start (he didn't take three first bonuses as expected)
- Now I see you reached 8 turns
I must look at both saves (Spieler+Lich), and maybe change the map (I don't like the best result depends on luck)
But I won't do it soon - first I must start works on unit stats balancing. This is my big debt especially towards Blop, who wanted to balance his new map accordingly to the new unit stats.
I thought the best play lead to a 9-turn win in about 90-95% situations. But...
- Firstly, Spieler informed me he successed to reach 9 turns with a very different start (he didn't take three first bonuses as expected)
- Now I see you reached 8 turns
I must look at both saves (Spieler+Lich), and maybe change the map (I don't like the best result depends on luck)
But I won't do it soon - first I must start works on unit stats balancing. This is my big debt especially towards Blop, who wanted to balance his new map accordingly to the new unit stats.
Re: Conquest Replays
Luck will be a factor no matter what you do. For example if the militia you send to take the merman village defended by a militia dies (10% chance) then it will slow down how fast you complete the map by a turn (assuming you sent a second militia). If you watch replay, you will see I had +10/-24 by turn 5, so definitely good luck. The attack that especially affected by luck though was I made a infantry on turn 1 so I could make 2 boats the next to take the merman bonus faster. It was 30% ctk with infantry, and he came out with high HP.
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Re: Conquest Replays
I agree my note about a win in 90-95% situations is a nonsense. Also it would be bad, because we want a player needs to be careful and have some thrill.
Yes, there are some key situations, like the initial pike's attack and the water militia, but still I think I can adjust the scenario so that the chance to win is about 70%.
Yes, there are some key situations, like the initial pike's attack and the water militia, but still I think I can adjust the scenario so that the chance to win is about 70%.
I work on Conquest Minus • I use DFoolWide, Retro Terrain Package and the add-on 'High Contrast Water'
I moved to Nosebane's corner (Doc Paterson's signature); I am spending my time there, so PM me if I don't answer your post in forums
I moved to Nosebane's corner (Doc Paterson's signature); I am spending my time there, so PM me if I don't answer your post in forums