SXC Development

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octalot
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Re: SXC Development

Post by octalot » December 25th, 2017, 1:36 pm

Is there a publicly-readable version-control repo for SXC? (Git, SVN, etc)

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Ravana
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Re: SXC Development

Post by Ravana » December 25th, 2017, 1:44 pm

No. There is currently no coordination between ChaosRider who moved it to 1.12, and me who uploaded last 3 versions with fixes at ageless units ids.

I understand ChaosRider is not particularly active, so I believe if someone showed interest in developing this addon it would happen.

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octalot
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Re: SXC Development

Post by octalot » December 27th, 2017, 12:13 pm

The history for the Wesnoth 1.6, 1.8 and 1.10 versions can be found in -stf-'s repo. This includes the SXCRemake too.

https://github.com/stf1/SXCollection

I've started a new repo, importing the source currently on the Wesnoth 1.12 add-ons server. It seemed a good time to start a new Git history, as all enemy units are now provided by a separate add-on (Ageless Era), and don't need to be in SXC.

https://github.com/TeamSurvivalXtreme/SXCollection

RichterAC
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Re: SXC Development

Post by RichterAC » May 26th, 2018, 11:41 am

Die folgende Erweiterung weist Fehler auf und konnte nicht geladen werden:
C:\Users\UserDocuments\My Games\Wesnoth1.14/data/add-ons/SXCollection/_main.cfg

Bitte meldet dies an den Autor bzw. Betreuer dieser Erweiterung.

Details:

Fehlende Abschlussmarkierung für Element [variable]
erwartet an Position ~add-ons/SXCollection/macros/SXCmacros.cfg:227
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:5131
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:5117
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:5026
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:2512
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:1678
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:1568
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/scen_gol/SXC_Channels.cfg:56
included from ~add-ons/SXCollection/_main.cfg:32
geöffnet an Position ~add-ons/SXCollection/macros/SXCmacros.cfg:5131
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:5117
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:5026
included from ~add-ons/SXCollection/_main.cfg:24
included from ~add-ons/SXCollection/macros/SXCmacros.cfg:2512
included from ~add-ons/SXCollection/_main.cfg:24
included from <unknown>:167

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octalot
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Re: SXC Development

Post by octalot » May 26th, 2018, 1:15 pm

Vielen Danke für Ihre Meldung, aber bitte probieren, ob es ein Cachefehler oder Downloadfehler sein können. Das akutelle Revision ist seit zwei Wochen unverändert, wenn es Defect ist, glaube ich das Fehler früher angemeldet wird. Bitte die Erweiterung entfernen, im Einstellung, Allgemein, Cache säuberen, und die Erweiterung noch einmal Hinterladen.

Thanks for the bug report, but please would you check if it could be local file corruption? The current version of the add-on was uploaded two weeks ago, so if it's broken then I'd expect it to have been detected earlier.

The line numbers would point to either the "precision" or "focus" weapon specials, and those are frequently-used options.

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