Zombie Apocalypse RPG 1.6

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CoreX
Posts: 3
Joined: August 2nd, 2013, 8:24 pm

Re: Zombie Apocalypse RPG 1.4.1b

Post by CoreX » August 8th, 2013, 5:34 pm

HELLLPPP I have a storehouse key and I have been looking EVERYWHERE for a storehouse and tried almost every locked and unlocked thing, please old someone just tell me where the storehouse is?

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.4.1b

Post by PapaSmurfReloaded » August 9th, 2013, 6:55 pm

CoreX wrote:HELLLPPP I have a storehouse key and I have been looking EVERYWHERE for a storehouse and tried almost every locked and unlocked thing, please old someone just tell me where the storehouse is?
Spoiler:
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.4.1c

Post by PapaSmurfReloaded » March 8th, 2015, 7:38 pm

After about 4 years of abandonment, ZA has been updated to work with the current version of Wesnoth.
There haven't been any changes right now, however I'm planning to tweak it, hoping to make it less linear and maybe shorter.

Eventually.
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

Shasha
Posts: 5
Joined: May 8th, 2012, 2:28 pm

Re: Zombie Apocalypse RPG 1.4.1c

Post by Shasha » December 28th, 2015, 7:32 pm

I have been playing it for some time again and I think that I found a bug. I've fot the shovel, but I can't dig the small hole near the fountain. Do I have to use it as a weapon? Because I didn't.
And, of course, that was an awesome work! Thanks for making this addon.

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.4.1c

Post by PapaSmurfReloaded » December 28th, 2015, 11:53 pm

Shasha wrote:I have been playing it for some time again and I think that I found a bug. I've fot the shovel, but I can't dig the small hole near the fountain. Do I have to use it as a weapon? Because I didn't.
And, of course, that was an awesome work! Thanks for making this addon.
I'll look it into it later, thanks for the report. :)
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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Daniel17022002
Posts: 53
Joined: November 22nd, 2015, 3:54 pm
Location: Romania,Bucharest

Re: Zombie Apocalypse RPG 1.4.1c

Post by Daniel17022002 » August 27th, 2016, 9:25 am

gosh. DID I HAVE TO TAKE THE SHOVEL? I just looked at it as to a weapon and saw it was lower than all I had...Dang it. I have a suggestion if the object is needed for anything at all : if you refuse to take it, it should still be left on the ground.

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.4.2c

Post by PapaSmurfReloaded » February 28th, 2017, 10:17 pm

A new version with some minor changes done.
-Reduced the amount of monsters.
-Attempted to reduce the game lag.
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.5

Post by PapaSmurfReloaded » August 16th, 2017, 5:04 pm

After a really long, long time I've updated the add-on, it should have a few bugs corrected now.
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.5

Post by PapaSmurfReloaded » May 6th, 2018, 5:18 pm

Zombie Apocalypse RPG has been uploaded onto the 1.14 Stable Version add-on server witout any changes.
If you find a bug or anything wrong with the add-on, please report it to me posting on this topic. ;)
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.5

Post by PapaSmurfReloaded » May 31st, 2018, 4:09 pm

Soon I'll start working on ZA to get it running again, right the now the add-on has many bugs and I haven't had any time to work on it due to of my other projects. There are many things to fix, and things to improve, since I have gained a lot of experience in WML since I first made it.

;)
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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PapaSmurfReloaded
Posts: 533
Joined: November 17th, 2007, 1:10 pm
Location: Argentina

Re: Zombie Apocalypse RPG 1.6

Post by PapaSmurfReloaded » June 1st, 2018, 2:22 pm

I am very pleased to announce to Zombie Apocalypse new version is fixed. It tooks 24 hs, honestly that didn't take long.

Now quests, items, menu, signposts, and everything seems to be working perfectly, I played it from beginning to the end. The only know non-critical issue is the display of a weird message when a player dies and is resurrected.

As always, if anybody finds a bug, please report.
18th Century Warfare Era, try it out!
A Random RPG Adventure, play it!
Infantry Wars Era, give it a shot!
Zombie Apocalypse RPG, run for your life!

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