Problem, Bats right now are too good.
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I have not seen this to be a problem in play. Especially with bats having 40% on most villages, it is highly likely for an ulf to kill a bat sitting on a village, which seems to me to be a legitimate use. Additionally, I was watching some of Weeksy's tests of bat vs. ulf... he was doing day/night, good/bad terrain, different trait combinations... everything. The following formula:
(ulf deaths) / (bat deaths) * (ulf cost)
came out to some number over 13.1 G. To me, this indicates that the balance is just about perfect, since that is just barely more than the cost of a bat.
(ulf deaths) / (bat deaths) * (ulf cost)
came out to some number over 13.1 G. To me, this indicates that the balance is just about perfect, since that is just barely more than the cost of a bat.
- Croc Paterson
- Posts: 38
- Joined: September 20th, 2005, 10:50 pm
- Location: Australia