Brotherhood of Light - Multiplayer RPG Scenario

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zookeeper
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Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by zookeeper » March 16th, 2016, 10:35 pm

Of course, it is quite dishonorable to dishonor the Brotherhood. That said, I'm pretty sure that the XP penalties tend to be small enough that it's usually advantageous to do it (at least if you survive the consequences)... but that's not a very enlightened way to think about it.

There's no way to free the elf after the key breaks, so he's unfortunately doomed to starve in his cell. But releasing him wouldn't have helped you with the other elves.

Whether it's worth it to pay for training probably depends on your characters. If you want to be good at combat then it's surely worth it, and it'd be a good idea if at least 1 or 2 of you had some fighting capabilities. At least get the +1 strikes on your melee weapon, if nothing else.

If by spider cave you mean the one near the corpses where the spider appears from, then sadly, you can't get in.

batt
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Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by batt » March 17th, 2016, 10:12 pm

Thank you. What I'm shooting for is knowing what is best for he story line and adventure. The fortune teller mentions the grave stone, so I assume I should overturn it. But what about my other questions?

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zookeeper
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Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by zookeeper » March 17th, 2016, 11:16 pm

batt wrote:Thank you. What I'm shooting for is knowing what is best for he story line and adventure. The fortune teller mentions the grave stone, so I assume I should overturn it.
Does she, really?

In any case...
Spoiler:
batt wrote:But what about my other questions?
Aside from the trapped guy, which I don't recall, they're all pretty much just...
Spoiler:

joreyo
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Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by joreyo » June 1st, 2016, 3:49 am

Loving brotherhood of light right now, but me and my friend are stuck. How do i find get the hermit to throw off his costume?

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zookeeper
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Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by zookeeper » June 1st, 2016, 7:49 am

joreyo wrote:Loving brotherhood of light right now, but me and my friend are stuck. How do i find get the hermit to throw off his costume?
Try going back to Mayor Jolleson of Hayshore Market and ask him about everything you can.

Pine
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Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by Pine » September 23rd, 2016, 2:42 am

post_advance event for non-leader units would need to use give_xp event instead of broken manual coding.

Code: Select all

    # XP for levelling units

    [event]
        name=post_advance
        first_time_only=no
        [filter]
            side=1,2,3,4
            canrecruit=no
        [/filter]
        
        {BOL_SOUND magic-holy-3.ogg}
        [message]
            speaker=narrator
            image=wesnoth-icon.png
            message= _ "<span color='#8888FF'><big>You have proven yourself a worthy leader. (+10 XP)</big></span>"
        [/message]

        {VARIABLE xp_amount 10}
        [fire_event]
                name=give_xp
        [/fire_event]
    [/event]

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zookeeper
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Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by zookeeper » September 23rd, 2016, 8:09 am

Pine wrote:post_advance event for non-leader units would need to use give_xp event instead of broken manual coding.
Oh wow, that is indeed broken. Well spotted.

mxb2001
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Joined: January 26th, 2019, 7:03 pm

Re: Brotherhood of Light - Multiplayer RPG Scenario

Post by mxb2001 » February 22nd, 2019, 10:45 pm

Bug report: mage dies while light halo is on has it when reincarnated permanently.

Typo report: King Lyswhatever says seige when telling story about orcs north of the lake, that's siege of course.
01/01/01

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