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deadlock_cagematch
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Last edited by unit12 on May 10th, 2007, 12:04 pm, edited 2 times in total.
- Doc Paterson
- Drake Cartographer
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A few things-
Why would you want people to play default era with 40%? It's a ridiculous mess a lot of the time and overemphasises luck pockets (anomalies very often lead to leveling on 40 exp, which "cements" and exhagerates the luck pocket). You also may want to do some reading/research on "player one advantage," particularly in regards to 1v1s. You can't just put villages in the middle of a 1v1 and expect a fair match (between good players). Granted, it won't be as bad with certain faction combinations, but it will almost always, at the very least, give a big edge to a P1 Knalgan, Loyalist- possibly Northerner, Rebel player. Any mirror match will be similarly uneven. Drakes and Undead are going to be generally disadvantaged on a map this boxed in, as well.
Anyways-
Despite the balance being very bad, it's a nice idea, and the simplicity and creativity are appealing.
Why would you want people to play default era with 40%? It's a ridiculous mess a lot of the time and overemphasises luck pockets (anomalies very often lead to leveling on 40 exp, which "cements" and exhagerates the luck pocket). You also may want to do some reading/research on "player one advantage," particularly in regards to 1v1s. You can't just put villages in the middle of a 1v1 and expect a fair match (between good players). Granted, it won't be as bad with certain faction combinations, but it will almost always, at the very least, give a big edge to a P1 Knalgan, Loyalist- possibly Northerner, Rebel player. Any mirror match will be similarly uneven. Drakes and Undead are going to be generally disadvantaged on a map this boxed in, as well.
Anyways-
Despite the balance being very bad, it's a nice idea, and the simplicity and creativity are appealing.
I will not tell you my corner / where threads don't get locked because of mostly no reason /
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
because I don't want your hostile disease / to spread all over the world.
I prefer that corner to remain hidden /
without your noses. -Nosebane, Sorcerer Supreme
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deadlock_triple_threat
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Last edited by unit12 on May 10th, 2007, 12:05 pm, edited 2 times in total.
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I was so excited I thought this thread was going to be about the game Deadlock, god those were great, underappreciated games
There are three roads to ruin: by gambling, which is the quickest; through women, which is the most pleasurable; and through taking the advice of experts, which is the most certain. -de Gaulle
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Deadlock 2 works just fine under Windows XP and Vista for me. I just wish the netcode had worked since win95. If it did I woudl still play it. I don't think it ever really worked that well in the first place IIRC. Would make such a fantastic turn based MP game.
There are three roads to ruin: by gambling, which is the quickest; through women, which is the most pleasurable; and through taking the advice of experts, which is the most certain. -de Gaulle
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Re: deadlock_1v1
A very small bit better, but you have to realize that Drakes will get slaughtered 99 percent of the time in a narrow corridor (like this) with nowhere to run. Undead will also have a very difficult time against many factions.unit12 wrote:Deadlock_1v1 Revisted to reduce first turn advantage.
The deadlock 1v1 could really only ever be balanced for a mirror match.
"So, uh, what are we saying here? If we save LA from a nuclear bomb, then you and I can get together for dinner and a movie?"