200x200 super map

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Flametrooper
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Post by Flametrooper » June 16th, 2006, 5:56 pm

That central continent makes me think of the Americas...and I don't know what the others are supposed to be.
hey.

halleck
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Post by halleck » June 16th, 2006, 7:51 pm

Flametrooper wrote:That central continent makes me think of the Americas...and I don't know what the others are supposed to be.
They are not really supposed to be anything. Just random.
Tux2B wrote:This is one of the maps I'd really try to finish a game with, but after the 10 first turns it gets incredibly slow... Maybe there should be a new, quick AI for those maps.
We need to make a "skip turn" option. When the map has FOW or is hidden it is your turn again in a matter of seconds. We need an option that allows us to skip the animation and go straight back to your turn. :?: :)
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Ken_Oh
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Post by Ken_Oh » June 16th, 2006, 9:35 pm

There is a "skip AI moves" option under preferences.

Tux2B
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Post by Tux2B » June 19th, 2006, 4:37 pm

IIRC it still shows you the combacts
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon

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Baufo
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Post by Baufo » June 19th, 2006, 5:31 pm

There is also a show combat yes/no option in preferences.

But it changes nothing with the AI's taking horrible long for its move if there are lots of units.
I was working on the proof of one of my poems all the morning, and took out a comma. In the afternoon I put it back again. -- Oscar Wilde

halleck
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Post by halleck » June 19th, 2006, 6:15 pm

Ken Oh wrote:There is a "skip AI moves" option under preferences.
Oops... :oops: :D
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Dragon Master
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Post by Dragon Master » June 19th, 2006, 6:28 pm

I started playing the map just for the hell of it, and well, it takes the AI a total of 3+ minutes to go through players 2-9. I DO intend to finish the game, eventually. I just need a day to waste.

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Mythological
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Post by Mythological » June 19th, 2006, 8:20 pm

Someone has finaly made a big map in this age of miniaturisation of the wesnoth maps
Way to go
I did beat it but in 1v1 and that is the only way it doesnt take AI too long to move
Btw, any people interested to play this in MP ? We dont have to finish the game at once . Just save and continue in any later oportunities....
Theoretically, love is great
but it is a little bit different in practice.

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halleck
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Post by halleck » June 19th, 2006, 9:27 pm

Nice sig Mythological. :)
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Post by FleshPeeler » June 20th, 2006, 1:27 am

I could see an entire campaign coming out of this one single map. This looks like some big fantasy world that could be a lot of fun to play. I won't say anything about balance since from your first post it sounded like you weren't that interested in that area ;)

I'd play the map once just to see how it panned out.
What if nobody ever asked "What if?"

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Kestenvarn
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Post by Kestenvarn » June 20th, 2006, 1:43 am

I like how this map looks. Not sure about anything else, though.

Free
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Post by Free » June 20th, 2006, 3:23 am

Wow.








Are we expecting 200 turn games or what?

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Baufo
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Post by Baufo » June 20th, 2006, 7:55 am

halleck wrote:Nice sig Mythological. :)
Arg, he is coming to Vienna today! *run and hide* :wink:
I was working on the proof of one of my poems all the morning, and took out a comma. In the afternoon I put it back again. -- Oscar Wilde

halleck
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Post by halleck » June 20th, 2006, 11:27 am

Baufo wrote:
halleck wrote:Nice sig Mythological. :)
Arg, he is coming to Vienna today! *run and hide* :wink:
Ya... Unfortunitly he frickin RULES my country. :x :cry:

Oh and if you want to do a campain i wont have the time to work on it but you guys can do what ever you want.
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Post by Tux2B » June 20th, 2006, 6:00 pm

Even if I really agree and sympathize with you American guys, this is getting a little off topic.

The biggest map I've ever played (highly unbalanced, in favour of elves) was the map of Brittany on the french wesnoth website :
http://wesnothfr.ww7.be/

(notice the anti - DADVSI banner)

I just can't find back where it is on the site, so I send it.
Attachments
bzh.zip
(3.39 KiB) Downloaded 98 times
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon

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