Dragonguard question
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Dragonguard question
Why is the Dragonguard's melee attack impact (dragonstaff, 9-3, impact), while both the Thunderguard and the Thunderer have a blade melee attack (dagger, 6-3, blade on the Thunderguard)? This seems to me like a really unnecessary violation of RIPLIB...
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The Thunderer is already comparatively weak against Undead. I don't think changing from blade to impact on his secondary attack would make much difference.Dragonking wrote:Do dwarves need more advantage agaisnt undeads? I doubt.
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Re: Dragonguard question
Because.turin wrote:Why is the Dragonguard's melee attack impact (dragonstaff, 9-3, impact), while both the Thunderguard and the Thunderer have a blade melee attack (dagger, 6-3, blade on the Thunderguard)?
Changed to Dagger now.
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Eleazar was so kind and did exactly that. I'm sure there is room for improvement though, so if you want to take a swing at it...SmokemJags wrote:He's going to need a new animation. The dragonguard swings his gun, hence the impact damage. Not exactly the best dagger animation.
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I'd have to see what this new attack animation looks like, I assume it will be readily available along with 1.1.2.Eleazar was so kind and did exactly that. I'm sure there is room for improvement though, so if you want to take a swing at it...
I guess you liked what you saw with the skeleton archer death, heh. I actually haven't been doing any animations recently, been working on that orc campaign.
Once the new animation boundaries are set though I'll probably get back into it. I did want to add several frames to that soul shooter someone else made...
Anyways that's unrelated. If Eleazar already made a dagger strike for the dragonguard, I'm sure it's good enough.
Although an idea of giving this dwarven line of 'musketeers' bayonets instead of daggers sounds like it might be fun.
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I did the absolute minimum-pasted in a dagger from the thunderer. The dragonguard has 4 frames total. So it's not our finest creation.SmokemJags wrote:If Eleazar already made a dagger strike for the dragonguard, I'm sure it's good enough.
Although an idea of giving this dwarven line of 'musketeers' bayonets instead of daggers sounds like it might be fun.
The bayonette idea isn't a bad one, especially for the dragonguard with the carved dragon on the front of the gun. It could easily be horned or fanged.
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Call the melee attack brandistock then, in honor of the switchblade spear of the same name.Elvish Pillager wrote:NGIW!
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"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004
Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004