What about this?

Create music and sound effects for mainline or user-made content.

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Telaron
Posts: 453
Joined: December 30th, 2009, 7:58 pm
Location: U.S.A.

Re: What about this?

Post by Telaron » February 8th, 2012, 3:50 pm

Hi stinogoal, nice piece you got there.

Update: Would just like to say that I listened to this song again and I actually found that I liked it better on the second listen. (I played this the first time using that 'play low-fi' button and I believe it makes the sound more compressed) Anyhow, I listened to it using the 'play hi-fi' and found it much better. For future listeners, I would definitely recommend using the hi-fi version. The sound is much better. (Actually, I was surprised that my slooooow internet connection actually loaded the hi-fi version.) :roll: :D
Last edited by Telaron on February 10th, 2012, 5:54 pm, edited 2 times in total.
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Wish I had more time for composing music...

Aurigon
Posts: 2
Joined: February 5th, 2012, 9:21 pm

Re: What about this?

Post by Aurigon » February 9th, 2012, 10:48 pm

Telaron wrote:Hi stinogoal, nice piece you got there.

The only major complaint I have is that the song does sound rather 'synthetic.' I believe this can be contributed somewhat to the reverb that you are using. Your song, while quite good in pretty much every other way, lacks that clear tone that the Wesnoth music has. Listen to songs from Wesnoth and you will hopefully see what I mean. BTW, what library do you use for your reverb?

Regardless of the reverb, I thought that this was a great piece of music. It is obviously a more vocally centered piece which I enjoyed. Hope you continue to work on this song. :D
I can't really understand this 'synthetic' sound thing... :annoyed: the music from the game doesn't sound either more 'realistic' or 'natural', quite the opposite! Rather this piece has a much more orchestral feel to it. Perhaps it is just me, but I find this song from Stinogoal so intense and dramatic it doesn't even fit the game itself. As I said, it is well worth of a mass-market game, and such an evocative and catchy tune is kind of wasted for Wesnoth. Don't take offense at this, it's just my thought. ^_^ Should it be included, on the other hand, that would soon become the favorite track for any player, you can bet on it. It simply exceeds the music already built in, period. Keep up the good work Stino! 8)

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iLeeT_PeeP
Posts: 113
Joined: April 17th, 2010, 3:26 am

Re: What about this?

Post by iLeeT_PeeP » February 23rd, 2012, 8:09 am

Very nice... ^_^

Sounds like it needs an animated main screen if it would be the new intro.

Very Powerful.

Maybe a wesnoth battle taking place as the backdrop...

VERY GOOD. :P
My MaPs... PeeP's Maps

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FaeLord
Posts: 343
Joined: March 2nd, 2012, 3:12 pm
Location: Seattle, WA

Re: What about this?

Post by FaeLord » March 2nd, 2012, 3:45 pm

This has the potential to be bad-ass. I will say that the mix is muddy and it could use an interlude in the middle. As well, the end kind of just slogs to a close rather than tapering off elegantly. The main theme with the choral, etc.is a very good basis to work from.

-=FL=-
Wesnoth stole my summer . . . again.

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