layer soundtrack

Create music and sound effects for mainline or user-made content.

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stinogoal
Posts: 7
Joined: December 1st, 2011, 10:39 pm

layer soundtrack

Post by stinogoal » December 2nd, 2011, 10:05 am


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SkyOne
Posts: 1310
Joined: January 3rd, 2009, 7:23 pm

Re: layer soundtrack

Post by SkyOne » December 2nd, 2011, 7:28 pm

This is balanced well as music with 2-3 chords rotation.:) I personally like it.
You should probably say your target in this community (maybe, your hope).

Something like:
1) just enjoy creating the music
2) hoping to be used on UMC (user made campaigns)
3) hoping to be used on mainline
4) targeting mainline only

The advise depends on those above...
You have cleared (1) and (2) already though.:)

(edited later to add the numbers)
Fate of a Princess/feedback thread: "What is in own heart that is the most important, not who you are."
Drake Campaign: Brave Wings/feedback thread, Naga Campaign: Return of the Monster, Saurian Campaign: Across the Ocean
Northern Forces - now on 1.12 server

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Tyler Johnson
Music Contributor
Posts: 264
Joined: April 20th, 2008, 11:47 pm
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Re: layer soundtrack

Post by Tyler Johnson » December 9th, 2011, 12:29 am

I like this one more than your other submission, this one is a bit darker, and "epic", and more in the timeline of music that fits the game. Your samples are great, no problems there. I still think your harmony could be more classical style, listen to prokofiev, Tchaikovsky and Rimsky-Korsakov to get an idea of what I mean. Harmonic minor as opposed to melodic which I hear a lot of (flat leading tones as opposed to natural) and V and V7 chords are a must!

-Tyler

stinogoal
Posts: 7
Joined: December 1st, 2011, 10:39 pm

Re: layer soundtrack

Post by stinogoal » December 9th, 2011, 11:10 am

Yeah i like these composers :D
SkyOne wrote:You should probably say your target in this community (maybe, your hope).

Something like:
1) just enjoy creating the music
2) hoping to be used on UMC (user made campaigns)
3) hoping to be used on mainline
4) targeting mainline only
1) :D

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