new gameplay theme

Create music and sound effects for mainline or user-made content.

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West
Retired Lord of Music
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Re: new gameplay theme

Post by West »

The Squdifont strings sound great!

I've never used them much myself as the samples have very low volume and I found myself having to boost the tracks by crazy amounts. I use squidfont stuff in some custom soundfonts of mine however. I exported the wavefiles, normalized them, crated new soundfonts out of them and layered them with other free samples. The result was surprisingly good, I would love to share these files if I only had the space and bandwidth to host them.
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jeremy2
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Re: new gameplay theme

Post by jeremy2 »

Wanna send them my way? I have a shared hosting setup I really don't use that much. Might be able to put them up there.
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West
Retired Lord of Music
Posts: 1173
Joined: October 30th, 2006, 7:24 am
Location: In the philotic connections between ansibles.
Contact:

Re: new gameplay theme

Post by West »

jeremy2 wrote:Wanna send them my way? I have a shared hosting setup I really don't use that much. Might be able to put them up there.
Sure, thanks. Just so you know, it's not some 30kB soundfonts or anything, we're talking about maybe a 200+ MB :)
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marcusvinicius
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Re: new gameplay theme

Post by marcusvinicius »

I upload my files in the 4shared site. You can get 5GB space for free and the upload is very fast. I like also the divShare.
Listen to the music
O que faz de mim ser o que sou. É gostar de ir por onde ninguém for
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marcusvinicius
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Re: new gameplay theme

Post by marcusvinicius »

Just a remastered version of that piece:
http://www.4shared.com/audio/B0gWE8Dc/osn2u-remast.html
Now I'm having some studying in orchestration I can see lots of bad arrangements in this but anyway This song got me tired for a long while and I won't make all tweaks this need to sound "decent". :augh:
Listen to the music
O que faz de mim ser o que sou. É gostar de ir por onde ninguém for
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