Playbook version

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michaudg
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Joined: December 31st, 2011, 9:20 pm

Playbook version

Post by michaudg »

Hi,

Do you plan to release a Playbook version of Battle for Wesnoth?

Thank you.
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Iris
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Re: Playbook version

Post by Iris »

No.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
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alexanderthegre
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Re: Playbook version

Post by alexanderthegre »

If your want it, don't be afraid to do it yourself.
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lipk
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Re: Playbook version

Post by lipk »

If your want it, don't be afraid to do it yourself.
If he's an IT expert, he's likely to know what does open source mean, if he's not, he won't be able to port it. Such comments just make no sense.

@michaudg: there's a working Android version, so once RIM releases the fancy new Android compatible OS (or did they already? :hmm: ), cjhopman (the guy who made the Android port) will probably upload Wesnoth to the BB App World. Of course, a small reminder for him can't make any harm :wink:
michaudg
Posts: 2
Joined: December 31st, 2011, 9:20 pm

Re: Playbook version

Post by michaudg »

Thanks for your answers. I will try the Android version when QNX 2.0 will be released.
hithredin
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Joined: January 30th, 2012, 10:51 pm

Re: Playbook version

Post by hithredin »

Hi,

No way Wesnoth could work through the Android Player. The Android player doesn't support NDK.

But Playbook has something highly better, a "real" native SDK. And there is already a project to port Wesnoth to Playbook. Please check this link:
https://github.com/blackberry/Wesnoth/commits/master
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