Hero of Allacrost - RPG project with well-developed engine

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Captain_Wrathbow
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Re: Hero of Allacrost - RPG project with well-developed engi

Post by Captain_Wrathbow »

In which case I would apologize and comply without hesitation to whatever is asked. :)

Thanks for the help everyone.
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JackBarber
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Re: Hero of Allacrost - RPG project with well-developed engi

Post by JackBarber »

. . . Is this game still being worked on?
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Jetrel
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Re: Hero of Allacrost - RPG project with well-developed engi

Post by Jetrel »

Yes, but development on it is very slow, and I'm not involved anymore.

Allacrost is in limbo because they have no artists. They need them badly.


If anyone is interested in adopting allacrost, or helping me finish off some tilesets I started for it, which would benefit the OSS community at large, please get in touch with me via IRC (I'm always on as Jetrel on irc.freenode.net).
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Eleazar
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Re: Hero of Allacrost - RPG project with well-developed engi

Post by Eleazar »

Based on playing the demo a bit they also need people who can layout decent maps.

Currently the demo seems to be made up of pointlessly huge and nearly empty rooms that you need to walk around in for a while to find out if there's anything there.

Similarly the outdoors even in the middle of the town has a lot of pointless scrolling the map around the sides and backs of buildings.

I don't know if there is much to discover in the village or not, but padding it with tons of dead space just makes moving around boring.
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