Non-leading leaders?

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irrevenant
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Non-leading leaders?

Post by irrevenant »

I note that neither the Elvish high lord or the Dwarven lord have the leadership ability. I realise that the game has been balanced to the current stats, but that seems a strange omission. Shouldn't all the factions' high level leaders (except maybe the orcs and undead) have leadership?
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Post by Darth Fool »

no.
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Re: Non-leading leaders?

Post by Pythagoras »

irrevenant wrote:I note that neither the Elvish high lord or the Dwarven lord have the leadership ability. I realise that the game has been balanced to the current stats, but that seems a strange omission. Shouldn't all the factions' high level leaders (except maybe the orcs and undead) have leadership?
If you consider "leadership" the ability to lead troops into battle with a strong tactical know-how, then I think that it makes sense for certain "leader" types not to have leadership.
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Post by turin »

However, IMHO the Dwarvish Fighter tree should be branched at level 2 to a leadership branch and a fighting branch. The fighting one would be Steelclad -> Champion, the leading one {?} -> Lord.

This has less to do with the reasons you give, and more with my idea that dwarves should probably have even more leaders than humans do.
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Post by Elvish_Pillager »

turin wrote:{?} -> Lord.
Tactician!
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Post by Jetrel »

turin wrote:However, IMHO the Dwarvish Fighter tree should be branched at level 2 to a leadership branch and a fighting branch. The fighting one would be Steelclad -> Champion, the leading one {?} -> Lord.

This has less to do with the reasons you give, and more with my idea that dwarves should probably have even more leaders than humans do.
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Post by Assasin »

Elvish Pillager wrote:
turin wrote:{?} -> Lord.
Tactician!
possibly, however Lords are more of the nobility of the elves. Think of the French army. Usually, the nobles would lead their men, and have the final decision, but usually they would be accompanied by someone who had military experiance, and would usually make the decisions on the day of battle.
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Post by wisdomless »

Speaking of leadership, is there really no unit that becomes a human Leutinent? (Wow, that's spelled poorly) Why is this?
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Post by irrevenant »

Assasin wrote:Lords are more of the nobility of the elves. Think of the French army. Usually, the nobles would lead their men, and have the final decision, but usually they would be accompanied by someone who had military experiance, and would usually make the decisions on the day of battle.
Okay. Let's call them "Elvish Noble" and "Elvish High Noble" instead, then.
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Post by Jetrel »

wisdomless wrote:Speaking of leadership, is there really no unit that becomes a human Leutinent? (Wow, that's spelled poorly) Why is this?
There is, and crazy as it might be, I wouldn't mind having the Sergeant recruitable in default. Possibly not in Age of Heroes, since it really is inferior to many other combat units, but it would be quite good in default.
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Post by Elvish_Pillager »

I still want my all-loyalists-can-upgrade-to-lieutenant! :o
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Post by Cuyo Quiz »

Only men with certain reputation or influences can get to be named Sergeants then, and after being trained in strategy, you have to make your own career in the battlefield.
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Post by Darth Fool »

I think either solution (including seargents or adding an 'all loyalists can upgrade to seargent'* would be fine.

*yes I realize that this is a weaker version of EP's suggestion.
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Post by Disto »

Or allow peasants to upgrade into them.
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Post by wisdomless »

I think it (Seargent) should be added to one (or all) of the multiplayer eras.
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