REQ: Add filter drop-down for unit lists

Brainstorm ideas of possible additions to the game. Read this before posting!

Moderator: Forum Moderators

Forum rules
Before posting a new idea, you must read the following:
Post Reply
paxri01
Posts: 1
Joined: July 1st, 2018, 3:15 pm

REQ: Add filter drop-down for unit lists

Post by paxri01 »

Awesome game, thanks so much!

I would like to request a filter drop-down or similar to limit the list of available units to a specific group (i.e. no merman, or only horse units). This would allow for sorting recall units by lvl or XP, etc. and only certain types.

Image

Thanks,
RP
User avatar
Pentarctagon
Project Manager
Posts: 5496
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: REQ: Add filter drop-down for unit lists

Post by Pentarctagon »

Moved to Ideas.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
Landiss
Posts: 34
Joined: May 18th, 2018, 6:48 pm

Re: REQ: Add filter drop-down for unit lists

Post by Landiss »

Are you really talking about the unit list (alt+u) or about the recall list? I can't speak about the unit list, as I don't use it. But there already is filter in recall list, that works with unit name, type, level and traits. The main issue with it is that it is cleared every time you make a recall.

Also, having a movement column in there would be really great. Usually when I'm specifically looking for some unit that is not simply among my most experienced units, it's something fast moving.
shevegen
Posts: 497
Joined: June 3rd, 2004, 4:35 pm

Re: REQ: Add filter drop-down for unit lists

Post by shevegen »

I remembered I suggested a search-functionality (box) for the help menu interface some time ago, so I am all up for improving the sorting in wesnoth in general.

Also the recall interface often confused me when I used it; I preferred certain units over others almost always. Some scenarios require fast movement and so forth.
Post Reply