Displaying traits and abilities as tiles instead text

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beetlenaut
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Joined: December 8th, 2007, 3:21 am
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Re: Displaying traits and abilities as tiles instead text

Post by beetlenaut »

Lordlewis wrote:who get's to make the decisions?
This is clearly a case where the answer is, "Any developer who decides to work on it!"
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
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