[add-on server] new category ideas
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- ForestDragon
- Posts: 1771
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
[add-on server] new category ideas
with the addition of the singleplayer/hybrid modifications, It would be reasonable if there were separate categories for them (so far in 1.13.10, MP modifications have their own category, while SP/hybrid mods don't)
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
- Paulomat4
- Moderator Emeritus
- Posts: 730
- Joined: October 16th, 2012, 3:32 pm
- Location: Wesmere library, probably summoning Zhangor
Re: [add-on server] new category ideas
I too think this is a good idea
Creator of Dawn of Thunder and Global Unitmarkers
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
Re: [add-on server] new category ideas
Yes it would be helpful. On the other hand the two categories could be combined into a single "Modifications" category. Either way the current category system clearly isn't sufficient with the new (and substantial) addition of SP modifications.
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
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- Posts: 217
- Joined: December 17th, 2015, 10:27 pm
Re: [interface] new category ideas
Maybe I have not completely thought this one through, but shouldn't all Modifications be more or less similarly applicable to either CAMPAIGN or MULTIPLAYER modes? Certainly some would be of more use in certain situations than in others, but the only operational difference is the way they are activated …?