[add-on server] new category ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

Moderators: Forum Moderators, Developers

Forum rules
Before posting a new idea, you must read the following:

[add-on server] new category ideas

Postby ForestDragon » November 26th, 2017, 7:27 am

with the addition of the singleplayer/hybrid modifications, It would be reasonable if there were separate categories for them (so far in 1.13.10, MP modifications have their own category, while SP/hybrid mods don't)
User avatar
Posts: 1340
Joined: March 6th, 2014, 1:32 pm

Re: [add-on server] new category ideas

Postby Paulomat4 » November 26th, 2017, 2:16 pm

I too think this is a good idea :)
Creator of Dawn of Thunder and Global Unitmarkers

"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl
User avatar
Posts: 689
Joined: October 16th, 2012, 3:32 pm
Location: Wesmere library, probably summoning Zhangor

Re: [add-on server] new category ideas

Postby The_Gnat » November 29th, 2017, 8:11 am

Yes it would be helpful. :) On the other hand the two categories could be combined into a single "Modifications" category. Either way the current category system clearly isn't sufficient with the new (and substantial) addition of SP modifications.
User avatar
Posts: 1384
Joined: October 10th, 2016, 3:06 am

Re: [add-on server] new category ideas

Postby Can-ned_Food » December 10th, 2017, 11:39 pm

Maybe I have not completely thought this one through, but shouldn't all Modifications be more or less similarly applicable to either CAMPAIGN or MULTIPLAYER modes? Certainly some would be of more use in certain situations than in others, but the only operational difference is the way they are activated …?
Posts: 115
Joined: December 17th, 2015, 10:27 pm

Return to Ideas

Who is online

Users browsing this forum: No registered users and 2 guests