[Engine] WML "Game Idle" event
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Re: [Engine] WML "Game Idle" event
And clear the variable each new turn? Yeah, that should work regardless of which event fires first. ThanksRavana wrote:In refill, filter units that do not have variable set, and in lock set that unit variable.
The last few months have been nothing but one big, painful reminder that TIMTLTW.
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG
Creator of Armory Mod, The Rising Underworld, and Voyage of a Drake: an RPG