Add more monster to Battle for Wesnoth?

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WTrawi
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Re: Add more monster to Battle for Wesnoth?

Post by WTrawi » December 28th, 2016, 6:54 am

Oh yeah, such great ideas. 8)
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The_Gnat
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Re: Add more monster to Battle for Wesnoth?

Post by The_Gnat » December 28th, 2016, 7:52 am

I will create cfg (unit) files for them if some one draws them! :D

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Vyncyn
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Re: Add more monster to Battle for Wesnoth?

Post by Vyncyn » December 28th, 2016, 8:44 am

The_Gnat wrote:I think a advancement of the gryphon and giant rat would be good, also it would be great if someone would create a crocodile or alligator, those would be good swamp monster :D !
Era of the four moons has two crocodiles.

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ForestDragon
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Re: Add more monster to Battle for Wesnoth?

Post by ForestDragon » December 28th, 2016, 9:17 am

Vyncyn wrote:
The_Gnat wrote:I think a advancement of the gryphon and giant rat would be good, also it would be great if someone would create a crocodile or alligator, those would be good swamp monster :D !
Era of the four moons has two crocodiles.
also, Swamplings and a few other campaigns have a giant rat advancement
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Re: Add more monster to Battle for Wesnoth?

Post by Paulomat4 » December 28th, 2016, 12:47 pm

Era of the four moons has two crocodiles.
And they're pretty good quality! :D
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WTrawi
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Re: Add more monster to Battle for Wesnoth?

Post by WTrawi » December 28th, 2016, 1:42 pm

Not bad, but I think they could be better shaded.
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Re: Add more monster to Battle for Wesnoth?

Post by ForestDragon » December 28th, 2016, 1:45 pm

WTrawi wrote:Not bad, but I think they could be better shaded.
you could improve them yourself :)
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WTrawi
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Re: Add more monster to Battle for Wesnoth?

Post by WTrawi » December 29th, 2016, 8:05 am

Yes, I could :D
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Re: Add more monster to Battle for Wesnoth?

Post by WTrawi » December 30th, 2016, 3:59 pm

Btw there are some cool foxes there by Mechanical.
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