[engine] More statistics after each scenario

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TheBladeRoden
Posts: 168
Joined: July 16th, 2007, 8:01 am

Re: [engine] More statistics after each scenario

Post by TheBladeRoden » January 26th, 2014, 10:38 pm

Well I figured it could be useful compared to the pure unit count in scenarios such as a few lvl 2's vs. a horde of walking corpses. But if gold value isn't balanced, then I guess YMMV.
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