The Wesnoth.org website and forums will be taken down for maintenance this September 28 at 8 am UTC for 1-8 hours.

You can find more information about affected services in the News post. ― Iris

After match summery screen

Brainstorm ideas of possible additions to the game. Read this before posting!

Moderator: Forum Moderators

Forum rules
Before posting a new idea, you must read the following:
Post Reply
chains
Posts: 76
Joined: January 9th, 2007, 5:02 am
Location: Portland OR
Contact:

After match summery screen

Post by chains »

Please add a screen at the end of a match that summarizes a match after it's over.

Interesting things to see on the screen:
Portrait of the winning leader.
The result of a game. (I know Wesnoth doesn't current determine a result for most games, but this could be changed so that a winner could be displayed)
Stats from the statistics overview
Total income difference between the sides
MVP unit - unit that gains the most exp in a match

Stats from this screen could be used to spice up the replay archive.
User avatar
em3
Posts: 342
Joined: April 1st, 2009, 8:59 pm
Location: Poland

Re: After match summery screen

Post by em3 »

chains wrote:Portrait of the winning leader.
Do you mean the leader of the side that dealt the final blow? Otherwise the caption "winning leader" is ambiguous (in allied games). :hmm:
ride on shooting star
User avatar
Dunno
Posts: 773
Joined: January 17th, 2010, 4:06 pm
Location: Behind you

Re: After match summery screen

Post by Dunno »

I like this idea! I'd also like to see which unit killed most enemies (type, name, owner, level, xp)
Oh, I'm sorry, did I break your concentration?
Schierke
Posts: 37
Joined: March 4th, 2010, 6:00 pm
Location: Colombia.

Re: After match summery screen

Post by Schierke »

Nice idea, i would also like getting this sort os statistic about a match.

Let's hope it's not to hard to implement so we may see it in the future.
User avatar
Xudo
Posts: 561
Joined: April 3rd, 2009, 5:26 pm

Re: After match summery screen

Post by Xudo »

Players always want to take their usefulness measure. Good idea.
Post Reply