Removing the old merman villages
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- beetlenaut
- Developer
- Posts: 2825
- Joined: December 8th, 2007, 3:21 am
- Location: Washington State
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Removing the old merman villages
The new merman villages by Cernunnos look fantastic. The old ones are in a different style, and don't look nearly as good. Also the ripples are at different heights in the hexes creating a situation that looks a little jarring on the screen. We're not hurting for variations either since there are three in the new style. Can we remove the old ones?
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
Re: Removing the old merman villages
A good suggestion, but you should PM a developer. Not much debate possible on this.
Re: Removing the old merman villages
No debate possible maybe, but hold that thought. An answer is forthcoming in the near future.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Re: Removing the old merman villages
I see that they're slightly "out-of-style". I hadn't really realized that when I blindly asked them to "add rather than replace". Since I happen to really want ~5 variations, I'll upgrade the old ones to fit.
Play Frogatto & Friends - a finished, open-source adventure game!
Re: Removing the old merman villages
Tada. Patience is always rewarded with an answer. Ok, not really, but sometimes. Just have faith.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time