How many Hexs Away Filter
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- DEATH_is_undead
- Posts: 960
- Joined: March 4th, 2007, 3:00 pm
- Location: Northern United States
How many Hexs Away Filter
I was thinking last night (thinking, great... at night, even worse...) about how I was going to make one of my new maps. But one of the problems is that I need to filter a certain number of hexs away.
Doing a quick comb through the Wiki, I soon found it impossible. So, what I'm asking here is: can this actually be done, and I missed it, or can it be put in the game?
Doing a quick comb through the Wiki, I soon found it impossible. So, what I'm asking here is: can this actually be done, and I missed it, or can it be put in the game?
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: How many Hexs Away Filter
I think it is already possible (see location filters with radius).
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!" -- xtifr
- DEATH_is_undead
- Posts: 960
- Joined: March 4th, 2007, 3:00 pm
- Location: Northern United States
Re: How many Hexs Away Filter
Right at the end, OK. Thanks, Noyga, I guess you can lock this, seeing as its already in game.Noyga wrote:I think it is already possible (see location filters with radius).
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.