Sea Orc advancement...

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Darth Fool
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Sea Orc advancement...

Post by Darth Fool »

Ok, I'm pretty sure most people have kill Bugg off pretty fast, but I would like to propose a
new advancement for Sea Orcs ... the Sea Orc Captain:

name=Sea Orc
hitpoints=31
movement_type=swimmer
movement=5
experience=50
level=1
alignment=chaotic
advanceto=Sea Orc Captain
cost=20
usage=fighter

...etc...

name=Sea Orc Captain
hitpoints=41
movement_type=swimmer
movement=5
experience=500
level=2
alignment=chaotic
[attack]
name=sword type=blade short 6-4
name=net type=impact special=slow long 3-4
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turin
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Post by turin »

that new picture is...interesting.

i would suggest using the Orcish Grunt as a base and editing that, this new image looks nothing like either class of orc, large or small (smal being orcish archer and assassin, large being grunt and slayer).

that red color better not be final! :D

the stats themselves don't look all that much better than an elvish archer's- gains slow on range, and about 6 more HP, but that is about it. i would suggest giving it 8-4, not 6-4, on melee, plus leadership.
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Darth Fool
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Post by Darth Fool »

Actually, it was bassed on the Orcish Warrior gimping stuff from the original sea orc.
for comparison, here is an earlier version without the net for comparison.
Perhaps the image would be better for a Sea Orc Admiral ... hmm ...

Colors, are of course, always negotiable. I chose red as a color that shows up nicely against the various water blues. Originally I was aiming at the red vest being a uniform analagous to the old Nelsonian British Navy. As mentioned elsewhere, my artistic abilities are fairly limited, so it came out looking more like a life vest, which for Bugg might be a good thing.

Leadership could work well....As for the stats I was comparing with Sea Hag, another water unit...but arguably more naturally in the water...
trident 7-3
water spray magical 6-2
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turin
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Post by turin »

the legs are in a strange position- i would suggest keeping the legs of the orcish warrior, and just changing the color.

red is fine, but not that bright a red.
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Circon
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Post by Circon »

Hmm, looks fine, but feels wrong. Dunno why.
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Post by Darth Fool »

turin wrote:the legs are in a strange position- i would suggest keeping the legs of the orcish warrior, and just changing the color.
oddly enough that's what I did. I guess the warriors cloak hides his stance ....
I have lengthened his flippers to deal with the larger frame
red is fine, but not that bright a red.
Ok I've mixed it with samples of bugg's swimsuit

ok, maybe his head is too small..
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turin
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Post by turin »

you kept the outline for the leg, but the left leg (our fight) needs to look like it is bent. this is something you have to do with the shading. what i often do it just go through shade by shade and replace them with a different hue of the same value and saturation. this basically changes the color while not changing the percieved stance.
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fmunoz
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Post by fmunoz »

The sea orc is a unit created only to add some comic relief to the game, he was never intended to be recruitable or to be able to advance...
It's an orc with flippers and an old fashioned stripped swimming suit!
Darth Fool
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Post by Darth Fool »

Well, there is nothing to say you can't kill Bugg off before he get's too big.

Here are some more variants for your viewing pleasure.
Ave
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Post by Ave »

Yeah, i agree that not all units must be upgradeable.
That somehow diminishes their uniqueness.
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Post by Integral »

Ave wrote:Yeah, i agree that not all units must be upgradeable.
That somehow diminishes their uniqueness.
I dunno, I think a Bugg upgrade would be a fun Easter Egg. I'm sure someone can come up with appropriately silly dialogue for it :)

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Post by fmunoz »

Bugg will "downgrade" to a strange skeleton with funny clothes... so waster egg is planned
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Post by Darth Fool »

In The mean time I have made a couple of place holders for sea-orc attack and defend...
I kind of prefer the defend3 and attack2...
Darth Fool
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Post by Darth Fool »

And here are attack2 and defend 3 with a background. I have actually put them in my version of the game and I think they look pretty cool.
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