Not to cry sexist, but...
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much better! these look ready for inclusion. what are the stats for this unit, BTW? it is going to be better than the current princess, right?
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
14-5 sword attack is VERY powerful. royal guards are 13-4, same as current princess. i think battle princess should be given nearly identical stats as royal guards, with more hp. possibly, instead of 13-4, she should get 10-5 (which is still very powerful).Sangel wrote:Well, since the old statistics are for the Level 2 Princess, how about all the same save for 60 HP and a 14/5 sword attack?
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
note that more strikes, even if you do the same damage, makes you much more powerful. 14-4 is the Lord attack, which gives 56 damage, total. a 10-5 attack, my proposal, gives 50 damage. BUT, consider that most units, on average, have a 60% chance of being hit.
the lord will usually hit twice, doing 28 damage.
the battle princess will usually hit three times, doing 30 damage by my proposal. your proposal, 12-5, deals 36 damage. combined with skirmishing and elusivefoot, this is VERY powerful. to me, 12-5 is too powerful for any unit, except a level 4 unit, to get.
the lord will usually hit twice, doing 28 damage.
the battle princess will usually hit three times, doing 30 damage by my proposal. your proposal, 12-5, deals 36 damage. combined with skirmishing and elusivefoot, this is VERY powerful. to me, 12-5 is too powerful for any unit, except a level 4 unit, to get.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
IMO a unit as fast as a scout would be too powerful with the skirmish ability. The faster a unit is, the more powerful skirmish becomes.Sangel wrote:Perhaps we should make 3rd Level Scouts which skirmish, so that they can be useful in the later game without becoming deadly in and of themselves.
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
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