Compiling to JavaScript/asm.js with Emscripten

Discussion of all aspects of the game engine, including development of new and existing features.

Moderator: Forum Moderators

Post Reply
jimmysmith
Posts: 1
Joined: January 5th, 2014, 2:42 pm

Compiling to JavaScript/asm.js with Emscripten

Post by jimmysmith »

I'm working on getting Battle for Wesnoth running in web browsers without any kind of plugins, though it will probably only run well in Chrome and FireFox initially due to their support for asm.js optimizations. Eventually this could be the basis for supporting basically any platform that launches, once mobile platforms support asm.js as well. If everything goes as planned I may work on a FireFox OS build that could eventually run on any mobile platform with asm.js...or perhaps very slowly with PhoneGap :lol:

I'll keep you guys updated, currently just getting emscripten set up
Max
Posts: 1449
Joined: April 13th, 2008, 12:41 am

Re: Compiling to JavaScript/asm.js with Emscripten

Post by Max »

good luck with that and please keep us updated.
Post Reply