Statically Linked Linux Binary?

Discussion of all aspects of the game engine, including development of new and existing features.

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FooBarWidget
Posts: 5
Joined: July 18th, 2004, 9:32 am

Post by FooBarWidget »

Hi. I'm one of the authors of autopackage, a new installation system for Linux. t aims to make software installation in Linux easy and distribution-neutral. I was looking for a cool app to package (for further testing autopackage) and I came across Wesnoth.

Static binaries are huge and waste a lot of memory and disk space/bandwidth. Maybe autopackage would be the solution to your problem. It *is* possible to create binaries that work on many/most Linux distros.
In invite you to come over to #autopackage at irc.freenode.net if you have questions or want to discuss things.
miyo
Posts: 2201
Joined: August 19th, 2003, 4:28 pm
Location: Finland

Post by miyo »

strip(1)

- Miyo
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